Payday 3
Payday 3 is a cooperative first-person shooter developed by Starbreeze Studios and published by Deep Silver. It was released on September 21, 2023, for PlayStation 5, Windows, and Xbox Series X/S platforms.
Set in the criminal underworld, players work together in heist missions, either solo or with friends, using tactics and firepower to pull off daring robberies. The game features both single-player and multiplayer modes, allowing players to choose their preferred style of play while immersing themselves in the intense action-packed gameplay.
In Payday 3, players can expect to experience thrilling heists and high-stakes action, with the opportunity to customize their characters and weapons to suit their playstyle. With the Unreal Engine 4 powering the game.
players can enjoy stunning visuals and immersive environments as they navigate through various challenges in their quest for wealth and notoriety. Whether working alone or with friends, Payday 3 offers an adrenaline-fueled gaming experience that keeps players on the edge of their seats with each daring robbery and narrow escape.
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Payday 3 Update 1.1.1 Patch Notes
PAYDAY 3 Update 1.1.1 Patch Notes were released on February 29, 2024, bringing various changes and improvements to the game. The latest update for PAYDAY 3, version 1.1.1, introduces several enhancements and fixes to enhance the gaming experience for players.
UPDATE HIGHLIGHTS & NEW FEATURES
- In addition to about 300 bug fixes and improvements getting implemented, we’re happy to introduce the first of the features coming out of "Operation Medic Bag", our grand game improvement project.
Nvidia Image scaling upscaler (NIS), Nvidia DLAA(v3.5), Nvidia DLSS super resolution(v3.5).
- Some new tech features that let us take advantage of Nvidia's advanced features.
DirectX 12
- Added DirectX12 as the standard graphics API, in-house testing shows a significant performance improvement when using DX12. DX11 remains and can be manually chosen with the Launch Option "-dx11".
Hardcore “Cook Off” Challenge Reward
- There’s a new challenge called “Kiss the Chef.” Securing 19 bags of perfectly cooked meth on Cook Off on OVERKILL difficulty will reward a unique weapon charm.
Various UI improvements
- We’ve made several fixes to the UI, such as adding sliders, as well as added the much requested lobby unready function.
Controller Dead Zone settings
- Additional controller settings allow for a much finer customization of your controller gameplay.
Rotating Security Modifiers
- Starting with this patch, we'll be rotating security modifiers on all heists for Very Hard and Overkill difficulty, to freshen up the experience. We'll be updating the modifier distribution every two weeks. In the future, expect more stealth modifiers and loud modifiers in the rotation.
Game State Consistency
- The game will now remember if you've chosen to show or hide the story videos in the heist selection even after restarting the game.
- Lobby type and difficulty will now automatically be set to the same as the previous game.
KNOWN ISSUES
- Skill point assignment has been reset on loadouts but you retain your earned skill points, so remember to recreate your builds after updating the game.
- [PC] The introduction of DX12 support has helped us to identify an issue that is present in the previous version of the game that we were unable to reproduce on DX11. This means that there is a rare edge-case issue while using GeForce Experience/Shadowplay's 'Instant Replay' feature can cause a system lock if you ALT+Tab during game startup, or while switching between fullscreen and windowed modes in the game's video settings.
- We advise turning off 'Instant Replay' in the Nvidia settings to prevent this issue while we work on a fix for this.
GENERAL
- The game will now remember if you've chosen to show or hide the story videos in the heist selection even after restarting the game.
- Lobby type and difficulty will now automatically be set to the same as the previous game.
- Prevented a party slot from being reserved if the player aborted or failed to join the lobby.
- Fixed an issue of where bumping into an escorting guard will reset the escort
- Fixed an issue of where guards don't react if players bump into them while investigating.
- Fixed an issue of where keypad highlights are hard to read due to lighting conditions
- Fixed a possibly crash happening during an OVK weapon drop
- Fixed an issue with security camera marking targets along with sensor tool outlines
- Fixed an issue of where some skills selected in loadout were not active in the heist
- Fixed an issue with the controller in menus where it becomes unresponsive after switching inputs
- Fixed an issue of where the drill fixing animation keeps playing after canceling the interaction when two players start the interaction at the same time
- Tweaked so that keypads highlights are now easier to see
- Fixed a potential crash on crew AI
- Fixed an issue of where lobby chat input didn't work when entering pre-planning lobby
- Fixed an issue of where players can throw civilians through cuttable fences when it's not been cut yet.
- Fixed an issue with no outline is shown when a radio pops up on a dead guard
- Fixed a plausible crash from Crew AI
- Fixed an issue of where attack drones didn't target crew AI
- Fixed an issue of where picking up dead bodies ended up in T-pose and horizontal when released
- Fixed an issue with first aid kits and repair kit outlines which couldn't be seen in the distance
- Improved Cloaker sneaking to be more reliable
- Fixed an issue with voting in heists, where if a player left during a voting session, they still counted in for the final result
- Fixed a crash related to loadouts when setting weapon pattern color
- Fixed an issue of where players were unable to move or shoot after being revived a third time
- Fixed so ECM jammer icon doesn't get stuck on screen permanently if the player that put it down leaves
- Fixed an issue of where players sometimes being ready in lobby didn't move them into the session
- Fixed an issue of where players were able to get infinite throwables/placeables & tool ammo.
- Tweaked so that drones may now be highlighted by sensor tools
- Fixed an issue of where NPC civilians sometimes didn't react to broken windows
- Added an outline to traded and rescued NPC hostages
- Fixed an issue with Match summary screen after completing a tutorial level
- Fixed so that sentry guns don't disappear when accidentally spawned closed to an area they shouldn't be able to
- Tweaked the reload input to not "accidently" happen while the player is "interacting" in-game with controllers
- Fixed an issue of where NPC AI tends to get stuck on vehicles
- Added settings option to "Hold to slide"
- Fixed an issue with tools being visibly floating when placed on glass or fence and cut through
- Added player death animations
- Fixed an issue with "Starter Kit" challenges being completed when not meeting the requirements
- Fixed an issue of where players could change weapon while being cuffed
- Fixed an issue with negotiation phase will only end when civilian is actually killed and not just despawned from being traded
- Tweaked an issue of where Cloakers sometimes not completed their sabotage action
- Fixed an issue of civilians not properly reacting to seen illegal actions
- Fixed an issue of players sometimes not being able to escape if there are more than 1 player in the server
- Fixed an issue of where Infamy points weren't calculated correctly
- Prevents the game from locking if the restart button is pressed repeatedly from the heist-failed screen.
- Fixed an issue for preventing parties being dissolved after heist completion.
- Fixed an issue with Scrambler Aced Rush buff not being refreshed by the Transporter Skill
- The sneakier heister may notice 2 new masks in the game files, these will be unlockable in a future community event. You may see them in our official streams before they are made publicly available
Payday 3 What’s New in 1.1.1 Patch Notes?
In the Payday 3 1.1.1 Patch Notes, several new features and improvements have been introduced. One significant addition is the implementation of Nvidia image scaling more upscale, DLAA(v3.5), and DLSS super-resolution (v3.5), enhancing visual quality and performance.
Additionally, DirectX 12 has been added as the standard graphics API, offering players a significant boost in performance, especially when using DX12 mode. Moreover, players can now participate in the Hardcore "Cook Off" challenge, where securing 19 bags of cooked meth on OVERKILL difficulty rewards a unique weapon charm.
Various UI improvements have been made, including the addition of controller dead zone settings for better customization. The patch also introduces rotating security modifiers on heists for Very Hard and Overkill difficulty levels, refreshing the gameplay experience regularly.
Payday 3 Gameplay
In Payday 3, players step into the shoes of the infamous Payday Gang, known for their daring heists and notorious reputation. Set in New York City, the game presents a wealth of challenges and opportunities as players plan and execute elaborate robberies.
Success requires careful planning, skill development, and strategic decision-making, whether players choose to approach missions stealthily or with guns blazing. With a wide range of weapons, cosmetics, and accolades to collect, players must work hard to amass wealth and power while navigating the ever-present threat of law enforcement.
The gameplay in Payday 3 emphasizes player choice, allowing individuals to tackle heists according to their preferred style. Whether players prefer to work alone or team up with friends, the game offers endless possibilities for customization and strategy.
Building alliances and coordinating with fellow heisters adds depth to the experience, reflecting the game's focus on camaraderie and teamwork. Ultimately, Payday 3 promises an immersive and exhilarating gameplay experience as players navigate the criminal underworld of New York City.
Payday 3 Game Trailer
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