Portal 2 Walkthrough, Guide, Gameplay, Wiki, Overview, and More
by Aishwarya R
Updated Apr 17, 2023
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Portal 2 Wiki
Have you ever played Portal 2? If you haven't, then you're in for a treat! This game is an absolute blast and will leave you on the edge of your seat the whole time.
Portal 2 is a first-person puzzle game that will have you using your brain in ways you never thought possible. With the help of a handheld device called the "Portal Gun", you'll create portals that allow you to travel through space and solve a series of increasingly difficult puzzles.
But it's not just the puzzles that make Portal 2 such an awesome game - it's the story, too. You'll be guided through the game by a hilarious cast of characters, including the bumbling Wheatley and the snarky GLaDOS. These characters will have you laughing out loud with their witty banter and sarcastic remarks.
And the graphics in this game are stunning. From the dark and eerie underground test chambers to the bright and sunny outdoor environments, every detail has been meticulously crafted to create a truly immersive experience.
But don't be fooled by the cutesy and cartoonish appearance of the game - this is a challenging and complex game that will push you to your limits. But trust us, the feeling of satisfaction when you finally solve a puzzle that's been giving you trouble is worth it.
So if you're looking for a game that will challenge your brain and tickle your funny bone, then Portal 2 is the game for you. So grab your Portal Gun, buckle up, and get ready for an adventure unlike any other.
Portal 2 Walkthrough
Portal 2 is a first-person puzzle game developed by Valve Corporation, and it requires players to use a handheld device called the "Portal Gun" to create portals that allow them to travel through space.
Chapter 1: The Courtesy Call
Floor 1
The player lacks a portal gun and needs to hit switches to turn on blue portals.
An orange portal is placed behind the player.
Hit the switch on the right and enter the portal to grab the cube.
Return to the center and hit the left button, allowing access to the red pad.
Enter the orange portal and leave the cube on the pad to unlock the door.
Press the middle button to place the last blue portal.
Take the orange portal to reach the exit.
Floor 2
Move forward to the portal gun stand.
The ground will break below the player, causing them to fall into the waters below.
Move forward up the short staircase to gain the blue portal gun.
Fire a blue portal and exit through the generated orange portal.
Move right and head down the corridors until the next automated orange portal.
Fire a blue portal and exit through the orange one.
Turn to the left and fire another blue portal near the exit.
Backtrack through the orange portal to arrive at the exit.
Floor 3
Head down into the pit and fire a blue portal.
Grab the cube that falls below and carry it through the portal.
Drop off the cube on the red pad to unlock the door to the next area.
Fire a portal down the pit to the right.
Grab the cube from there and enter the portal.
Drop the cube down to the main area and fire a new portal to the second cube on the opposite platform.
Head backwards and pick up the second cube through the portals and drop down.
Place both cubes down to unlock the door ahead.
Place another blue portal to move through the orange portal on the roof.
Reach the elevator to the next floor.
Floor 4
Place a blue portal on the floor and exit from the already placed orange portal.
Press the switch on the right and form a portal below the cube that drops.
Take the cube and place it on the red pad to the right.
Climb up the constructed stairs on the left.
Shoot a portal on the diagonal platform.
Hit the switch on the left to release the cube and the switch on the right to prevent it from entering the water.
Grab the second cube and place it on the red platform at the top of the stairs.
Enter the now unlocked door to reach the next floor.
Floor 5
Fire a blue portal to exit out the orange portal above.
Look down the long pit and fire another blue portal.
Drop down and use the speed of the fall to propel to the other side.
Fire a portal here to release the cube back to the pit area.
Hop back down and replace the blue portal at the bottom of the pit.
Grab the cube and leap down below.
Place the cube on the red pad on the right and enter the next room.
Place a blue portal on the tilted platform on the left.
Jump down the pit below to enter the orange portal and be thrown to the cube above.
Place a blue portal on the left side of the wall in front of the player.
Grab the box and drop down the orange portal.
Place the cube on the red button to raise a platform leading to the exit.
Drop back down the orange portal to reach the elevator to the next floor.
Floor 6
Place a portal behind Wheatley and enter the orange portal to get to the other side.
Wait for Wheatley to finish talking and drop down to your level.
Pick up the personality sphere and insert him into the node on the wall.
Look away to give him some privacy, and return when he says he's ready.
Pick Wheatley up and head down the new passage.
Floor 7
Head forward to the other end of the room and drop down the broken stairs.
Head down the underground pad and place Wheatley in the main breaker room.
After a short scene, you'll find yourself in the incinerator room.
Move forward and grab the dual blue-orange portal gun.
Place an orange portal above and a blue one to the left to move beyond the barrier ahead.
Set down another set of portals to get through the next barrier.
In this next hallway, place one portal on the tilted wall and the second in front of you.
Enter through the portals and move to the right.
Shoot another blue portal above and another orange on the left wall to reach the floor above.
Fire another orange portal into the next room.
Move down the path on the left to reach the floor's elevator, ending the chapter.
Chapter 2: The Cold Boot
Floor 1
Stand on the lift and fire portals to raise it and reach the elevator.
Floor 2
Jump over the laser and use portals to grab the laser reflection cube.
Place the cube in front of the laser to change its direction towards the laser node.
Climb up the steps and place the cube on the red button to open the door to the elevator.
Floor 3
Use portals to reach the top and redirect the laser with the cube.
This will open the door to the elevator.
Floor 4
Use portals to gain a cube and catch the laser.
Ride the platform to the other end and place the cube on the button to enter the elevator.
Floor 5
Use jump platforms to grab the cube in midair.
Place the cube on the large red button to reveal the elevator.
Floor 6
Use portals to cross the room and grab the cube.
Drop the cube through a portal to open the door to the elevator.
Floor 7
Use the cube to obstruct the laser and lower the lift.
Use portals to bring the cube to your level and use it to reach the exit elevator.
Floor 8
Use portals to grab the reflection cube and align it to hit the sensor.
Reach the elevator to end the chapter.
Chapter 3: The Return
Floor 1
Place a blue portal above the jump pad and an orange portal on the panel in front of you.
Use the jump pad four times to exit out your orange portal.
Place an orange portal on the tilted platform and jump on the jump pad to reach the cube.
Align the cube with the short wall and fire your orange portal at the third tilted platform to get to the top floor.
Place both portals on either end of the small wall to let the laser pass through, unlocking the door to the elevator.
Floor 2
Place a blue portal far above the entrance door and an orange portal below the pit ahead.
Drop down through the orange portal to reach the cube.
Use the jump pad to reach the second floor and place the cube into the laser's path to lower the glass wall.
Press the button to release a reflection cube.
Replace the normal cube with the reflective one and place your orange portal on the far wall ahead.
Grab the normal weighted cube and use the jump pad to reach the elevator entrance.
Floor 3
Shoot a blue portal against the end of the light bridge to gain it into your possession.
Place an orange portal on the other side of the room and move through your light bridge to reach the button.
Place an orange portal on the center wall and one more on the floor on the right below to catch the falling cube.
Place your orange portal on the right-hand wall to bring the light bridge to the cube button.
Drop off the weighted cube on the button and place an orange portal below to return to the start.
Place an orange portal near the door and switch to reach the elevator.
Floor 4
Put an orange portal above the light bridge and your blue portal on the wall ahead of the entrance.
Go through the blue portal and place a second orange portal at the true end of the light bridge.
Hit the switch to drop a cube that will land safely on the light bridge.
Take the cube through the portal and place it on the weight button to unlock the door to the elevator.
Floor 5
Grab or bump the turret to shut it down and fire your blue portal ahead.
Place an orange portal behind the next turret to take it down.
Place your orange portal below the turret to take down the next enemy.
Place a portal above the turret and one below a cube to squash the enemies under your box.
Place another blue portal above the last turret to take it down.
Take a cube and place it on the button to open the exit.
Floor 6
Place the reflection cube in front of the center and right nodes.
Place a blue portal behind the right node and an orange one behind the left.
With the lasers in place, the door will unlock, leading to the elevator.
Floor 7
Place a blue portal at end of the light bridge, and an orange portal in front of the lone turret to block laser sights
Enter the orange portal, knock over 4 turrets, and place the blue portal to take down the original lone turret
Restore the blue portal, move into the next large room
Place an orange portal on the pillar to the right to block the cluster of turrets
Fire orange portal above jump pad to form a wall with a light bridge
Use pad, drop-down hole, take out 4 turrets, pick up the weighted cube
Place the orange portal on pillars ahead, drop the cube on the button, take out the next pair of turrets with portals, and reach the elevator.
Floor 8
Place an orange portal below the laser, and a blue portal in front of the turrets.
Stand on the switch, let the laser destroy the first 3 turrets
Place the normal weighted cube on the button
Use the reflection cube to kill the next 3 turrets, align the laser with the sensor node
The doors to the elevator will unlock
Floor 9
Place the blue portal at end of the light bridge, and the orange portal on the wall to the right
Enter the orange portal near the laser, fire orange onto the wall on the right
Pick up the cube, enter the blue portal, drop a cube in front of the laser to block the node, and lower the lift
Stand on the lift, place another portal to disrupt the light bridge, and lower the cube onto the button
If placed correctly, the lift will bring you to open the elevator door
Chapter 4: The Surprise
Floor 1
Take cover behind the light bridge and fire orange portal at a white wall
Move to the alcove on the left and fire the blue portal here
Fire blue portal at end of the light bridge and orange portal in front of reflection cube dispensers
Press the switch to bring both cubes down to the main area
Grab two cubes using the orange portal and light bridge for cover from current
Place one cube under the laser to hit the first two nodes
Align the second cube near the turret to explode
Move the second cube to the far right edge and align it with all three laser nodes
Fire orange portal on the left wall to bring the bridge near the door to the elevator
Floor 2
Drop down and place the blue portal on the ceiling above the first reflection cube
Put an orange portal on the ground and drop through to grab the first cube
Place blue portal in the alcove with laser and reflect laser into the first node
Place one cube on the jump pad and reflect off the wall to hit the second node
Enter the orange portal and slam into the jump pad to reach the third node and cube
Fire blue portal on the wall to knock the third reflection cube near the entrance
Use a cube to destroy turrets and point a laser to the final node
Place the blue portal back above the jump pad and fire at the far corner of the main door to exit
Floor 3
Place a blue portal on the pillar to right to face all three nodes
Place orange portal on wall where laser touches
Arrange two reflection cubes to hit nodes on the right and center
The elevator entrance will open with all three nodes in operation
Floor 4
Shoot a blue portal on the right wall and orange portal on the panel above
Box will drop onto the light bridge but the power shuts off and the test ends
Follow Wheatley through the new door and head down the catwalk to the right
Floor 5
Follow Wheatley and avoid enemies
Sneak behind three turrets and take them down
Place the orange portal on the right wall and the blue portal through a small hole in the pillar
Enter the portal and follow Wheatley to lift leading to the next chapter
Chapter 5: The Escape
Floor 1
Use portals to navigate through the door and left to the catwalk
Run along the inactive conveyor belt and jump to the left
Leap down and run quickly to avoid being crushed or burned
Fire the blue portal at the wall at the end, and the orange portal above to drop to the next area
Shoot the orange portal across the chasm, enter the blue portal, and re-enter orange to arrive at the next catwalk
Keep moving forward to arrive at a room with a large spiral tube, ride it down to the door below
Floor 2
Place the blue portal overlooking the conveyor belt, the orange portal behind you, and ride to another side
Run over ducts to reach the second belt and ride to the next catwalk
Follow the path passed the grill and place the orange portal above wall beyond the glass window
Place the blue portal nearby and travel to the small room
Place the orange portal over the banister and use the defective turret to slip by unharmed
Meet Wheatley, and let him hack the door to access the turret control room
Remove the test turret, grab a defective turret, and place it in the control scanner
Floor 3
Take the lift to reach the top catwalk and press the button on the right to open the door on the left
Shoot a blue portal at the wall hit by the laser beam before moving on
Use the orange portal to summon a laser against the moving walls to destroy toxin tubes
Return to Wheatley to enter the next area
Floor 4
Place a blue portal on the flashing ceiling in the distance and an orange portal nearby
Land in a chasm and attempt to open the door ahead to drop below
Grab Wheatley and place him on the node
Place a blue portal on the white floor, orange portal on open room wall
Enter portals and place a blue portal on the opposite wall to bypass defenses and reach the switch
Press the last button to end the chapter
Chapter 6: The Fall
Floor 1
Use portals to get through the fence and down to the lower floor.
Use portals to reach the restricted area and unlock the gate.
Hit two buttons to open the vault door and move to the next zone.
Floor 2
Use portals to reach the top of the structure and launch through the Aperture logo.
Ride the lift to the top of the spiraling tower.
Use portals to get across the pipes and reach the elevator.
Floor 3
Bounce across blue gel to release a weighted cube and use portals to get it on a switch.
Use portals to reach the upper catwalk and solve another puzzle with a moving platform and weighted cube.
Use portals to reveal white surfaces and reach the elevator to the next floor.
Floor 4
Drop down and move across the broken supports to reach the island on the right
Place the blue portal at the top of the far right pillar emerging from the water
Shoot the orange portal to reach the top of another pillar and access the next room
Dispense blue gel with switch and cover floors and walls with it
Bounce forward and leap through the grill to reach the elevator
Floor 5
Place orange portal below falling blue gel and blue portal on the ceiling over the switch
Jump on the gel to activate the button and disable water briefly
Replace blue portal onto the left wall and leap on the gel to reach the next section
Place portals to ascend to the upper floor and reach another puzzle room
Place orange portal under the gel and blue portal over the weighted cube to break it free
Clean the cube in water, place it on the button to lower the lift ahead
Shoot blue portal under the lift and let the gel splash the floor
Leap onto the lift and shoot blue portal above the weighted cube to dislodge it and raise the lift towards the exit elevator
Floor 6
Shoot a portal on the far wall over the chasm and enter the building ahead
Place other portal on the wall to the left to gain passage to the far catwalk
Shoot blue portal on the floor just in front of you and orange portal above the catwalk
Move through portals to reach the top and place orange portal below the end of the catwalk
Drop into portal and fire orange portal on the left wall to reach the offices above
Hit gel control levers and move through the open door on the left
Place blue portal above stable section of the catwalk and orange portal in front of boarded up door
Place blue portal on the tilted wall on the right and jump off the catwalk into orange portal to reach the second floor
Grab GLaDOS and place blue portal back above the catwalk, step back into orange portal to arrive at the top again
Place blue portal as high as possible to align with the elevator and jump back through orange portal to reach the exit.
Chapter 7: The Reunion
Floor 1
Introduces orange speed gel that allows you to run quickly
First Area:
Place orange portal below dispenser tube and blue portal on small ceiling
Drop through portals and land on ledge
Move blue portal to lower wall and hit button to cover ground with speed slime
Replace blue portal on above ceiling and slide across orange gel to reach other side
Put orange portal on left wall and head in to wind up on ledge again
Second Area:
Put blue portal below dispenser and hit switch to cover room with gel
Set up portals to grab weighted cube and bring it back to main room
Set weighted cube on button and fly to upper levels
Place portal on floor below and one behind slimed path
Run at top speeds to reach switch, opening the door
Third Area:
Both blue and orange gel present
Fire portal on pillar to left and other portal under orange gel dispenser
Put portal under blue gel dispenser and other portal on lone ceiling pad
Blue gel far edge and speed jump to catwalk ahead
Place blue portal at top of pillar and orange portal below to get back to main area
Put orange portal on this side of pillar and run back through gel
Arrive at exit elevator
Floor 2
Both orange and blue gel available, but most of floor is grated
Place orange portal on far right tilted wall and blue portal under blue gel tube
Cover other incline in blue gel and put orange portal on vertical wall below previous location
Put blue portal under orange gel and allow runway to become covered in speed gel
Arrive at runway and place blue portal on tilted wall behind you
Move to other edge of orange goo and run through portals
Arrive at far off platform where weighted cube rests
Place portal back under blue gel tube and second directly under rotating platform controlled by weighted switch
Leave cube on switch to rotate now blue gel covered platform
Return to runway area and place blue portal on straight wall
Shoot orange portal at ramp and white wall slightly above and to left
Run through orange gel covering runway and arrive at exit elevator
Floor 3
Place one portal on catwalk to left and another on any other wall
Pass grill and place portal on current catwalk and second off high to right near "Pump Station Gamma" sign
Enter control room to release blue and orange gel, along with extra white paint
Place portal near you and one back at entrance to avoid crushing pumps
Place portal on now white covered ceiling to land on broken catwalk
Jump down unto spilled blue gel to arrive at higher level and another grill
Place blue portal on right wall and run over orange gel to reach other end
Exit through door on right and place orange portal on tilted wall
Run across orange gel, into blue portal, and out over chasm
Arrive at Johnson's enrichment center and enter room on right to release locked door
Head passed waiting area and up to next floor
Floor 4
Tube gushing white paint
Throw down two portals close to tube to send paint to pillars on left
Cover interior sides of pillars with white paint and keep moving portal up pillars until pain covers every inch
Place portal at top of right hand pillar to reach top
Place orange portal on tilted platform and blue platform directly below you
Jump down through blue platform to be sped over to catwalks where
Portal 2 Guide
Here are some tips and tricks to help you master Portal 2:
Think outside the box
Don't be afraid to experiment with different approaches to solving puzzles. Try using the environment in creative ways, or combining different elements to create new solutions.
Use momentum
The game's physics engine allows you to build up momentum as you travel through portals. Use this to your advantage, by jumping through portals to reach high places, or launching yourself across gaps.
Keep moving
Some puzzles require you to act quickly or keep moving to avoid hazards. Don't be afraid to take risks and try to complete a puzzle as quickly as possible.
Listen to GLaDOS
GLaDOS provides helpful hints and tips throughout the game. Pay attention to what she says, and use it to your advantage to solve puzzles.
Explore
There are hidden areas and easter eggs throughout the game. Take your time to explore each level and look for secrets.
Watch your step
Many puzzles require precise timing and positioning. Make sure to watch where you're stepping, and be aware of hazards like acid pools and turrets.
Use the "quick save" feature: The game's "quick save" feature (F6 on PC) allows you to save your progress at any time. Use this to your advantage to avoid repeating puzzles you've already solved.
Play co-op
Portal 2 features a co-op mode that allows you to play with a friend. This mode has its own unique puzzles and challenges, and is a great way to experience the game with a friend.
Use the ping tool
The ping tool (Q on PC) allows you to mark locations in the game world. Use this to communicate with your co-op partner, or to mark points of interest.
Have fun
Most importantly, remember to have fun! Portal 2 is a challenging game, but it's also a lot of fun. Don't get too frustrated if you get stuck on a puzzle - take a break and come back to it later with a fresh perspective.
Portal 2 Overview
Here's an overview of Portal 2 broken down into H2s:
Introduction
Portal 2 is a first-person puzzle-platform game developed and published by Valve Corporation. It was released in 2011 and is the sequel to the original Portal game released in 2007.
Setting
The game is set in the Aperture Science Laboratories, a research facility that was abandoned for many years before the events of the game. The player takes on the role of a test subject who is awakened from a long-term stasis to find the laboratory in ruins.
Gameplay
Portal 2 is a puzzle-platform game that requires the player to solve a series of test chambers by using a "Portal Gun" that creates two portals on flat surfaces. The player must use these portals and other environmental elements to navigate through each test chamber and reach the exit.
Puzzle Elements
The game introduces new puzzle elements and mechanics throughout the nine chapters. Some of these elements include turrets, acid pools, light bridges, hard light surfaces, and excursion funnels. The physics engine allows players to build up momentum as they travel through portals, which is necessary for solving some of the more challenging puzzles.
Co-op Mode
Portal 2 also features a co-op mode that allows two players to play through a separate campaign of test chambers designed specifically for co-op play. In this mode, players must work together to solve puzzles using each other's portals and other abilities to progress through each chamber.
Characters
The game features several memorable characters, including GLaDOS, an artificial intelligence that manages the Aperture Science Laboratories, Wheatley, a personality core that aids the player throughout the game, and Cave Johnson, the eccentric founder of Aperture Science.
Reception
Portal 2 was critically acclaimed upon release, receiving praise for its innovative gameplay, challenging puzzles, and engaging story. It won several awards, including the "Best PC Game" award at the 2011 Video Game Awards and the "Best Game Design" award at the 2012 BAFTA Games Awards.
Overall, Portal 2 is a unique and unforgettable gaming experience that continues to captivate players years after its initial release.
Portal 2 Gameplay and Trailer
Portal 2 is a puzzle-platform game that is played from a first-person perspective. The game is set in the Aperture Science Laboratories, where you play as a test subject who is armed with a "Portal Gun". This gun creates two portals - one blue and one orange - on flat surfaces that allow you to travel instantly between them.
The game is divided into nine chapters, each containing a series of test chambers that introduce new puzzle elements and mechanics. The puzzles in the game require you to use the Portal Gun and other objects found in the environment to navigate through each chamber and reach the exit.
As you progress through the game, you encounter various hazards such as turrets, acid pools, and crushing panels. You will need to avoid or overcome these hazards to reach the exit. In addition to the Portal Gun, you will encounter other puzzle elements such as light bridges, excursion funnels, and hard light surfaces, each of which presents new challenges and opportunities for creative problem-solving.
The game's physics engine allows you to build up momentum as you travel through portals, which is necessary for solving some of the more challenging puzzles. There are also hidden areas and secret rooms in the game that can be accessed by using your Portal Gun and other objects in the environment.
Portal 2 also features a co-op mode that allows two players to play through a separate campaign of test chambers designed specifically for co-op play. In this mode, players must work together to solve puzzles, using each other's portals and other abilities to progress through each chamber.
Portal 2's gameplay is challenging, engaging, and satisfying. The game's puzzles are well-designed, and the mechanics and physics engine allow for a great deal of creativity in solving them. Whether you're playing solo or with a friend, Portal 2 is a unique and unforgettable gaming experience.
Portal 2 Walkthrough - FAQs
Portal 2 is a first-person puzzle-platform game set in the Aperture Science Laboratories. The player takes on the role of a test subject who must solve a series of test chambers using a "Portal Gun" that creates two portals on flat surfaces.
Yes, Portal 2 features a co-op mode that allows two players to play through a separate campaign of test chambers designed specifically for co-op play. In this mode, players must work together to solve puzzles using each other's portals and other abilities to progress through each chamber.
The game typically takes around 8-10 hours to complete, depending on the player's skill level and whether or not they choose to play the co-op mode.
Portal 2 can be challenging at times, as it requires players to think creatively to solve puzzles using the Portal Gun and other environmental elements. However, the game does a good job of gradually introducing new mechanics and elements, so players can learn and adapt as they progress through the game.
Yes, you can play Portal 2 even if you haven't played the first game. While the game does reference events and characters from the first game, the storyline and gameplay are designed to stand alone, and players can enjoy the game without having played the first Portal.