Project Mugetsu Resurrection Tier List, How to Get Resurrection?

Check out our Project Mugetsu Resurrection tier list and discover the best characters to use in the Project Mugetsu game as rankings will help you optimize your gameplay.

by Alaguvelan M

Updated Apr 13, 2023

Project Mugetsu Resurrection Tier List, How to Get Resurrection?
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Project Mugetsu

Project Mugetsu is a popular Roblox game that is based on the anime and manga series Bleach 1. Developed by Osiris Productions, the game has become incredibly popular among anime fans and features a wide range of activities that players can engage in.

Currently, the game features two races - the Soul Reapers and Hollows - with Fullbringers and Quincy expected to arrive in the future. Players can choose to be part of one of these races and explore the game's vast world, which features locations inspired by the Bleach series.

In Project Mugetsu, players can battle against other players, team up to take on enemies in co-op missions, discover hidden secrets and treasures scattered around the world, and level up their characters to unlock new abilities.

The game has an active player base, with regular updates and events that keep players engaged and coming back for more. There are also several codes available that can be redeemed for in-game rewards. Whether you're a fan of Bleach or just looking for a fun and engaging Roblox game to play, Project Mugetsu is definitely worth checking out.

Game production typically involves a team of developers who work together to create video games that meet the needs and expectations of their target audience. This involves designing the game's mechanics, graphics, sound effects, and music, as well as testing and refining the gameplay experience to ensure that it is enjoyable and engaging. 

Project Mugetsu Resurrection Tier List

To better understand our tiering system, let's first take a look at its description before we dive into the actual tier list.

  • S Tier: The Resurrections in this tier are the absolute best that the game offers. Unlock and increase their power as your top priority. One S tier can carry you through the entire game, while a full party can make most endgame content trivial if you focus on growing their power.
  • A Tier: If you lack S tiers, A tiers can fill the gaps. These Resurrections are still great, but they lack a little something when compared to an S tier. Use them when needed, but drop them when you can.
  • B Tier: During the early game, a party with a single S tier and a bunch of B tiers are likely. These Resurrections are easy to get and solid but unremarkable. Swap them for A and S tiers, but use them if needed.
  • C Tier: This is "bad Resurrection" territory. C tiers are among the worst Resurrections in the game, like D tiers, but they have niche uses. They might be strong in a particular game mode or phase. Examine their skills and judge accordingly.
  • D Tier: Resurrections in this tier are never worth using. They are the worst Resurrections in the game, suffer from severe balance issues, and underperform in all modes. Avoid using them.

S Tier

At the top of the tier list is the God tier Resurrections. It's recommended to reroll for one at the beginning since they'll be your powerhouse throughout the game. In the endgame, create a party out of them for maximum impact.

  • Los Lobos

A Tier

When your party lacks enough S tiers, consider using Solid Resurrections to fill the gaps. They are reliable choices that can strengthen your team.

  • Arrogante

B Tier

While these Resurrections start strong, they become less effective later on. Don't hesitate to use them initially, but as you unlock S and A tiers, swap them out.

  • Tormenta

C Tier

Resurrections in this tier can excel in certain game modes or at the beginning of the game. However, for the most part, they tend to be useless.

  • Gravita

D Tier

Avoid using D tiers unless it's absolutely necessary. These Resurrections are terrible at all game modes and phases of the game.

  • Currently, there are no Resurrections ranked in the D-tier.

How to Get Resurreccion in Project Mugetsu?

To obtain the Resurrection in Project Mugetsu, players must follow these steps:

  1. Level up the meditation skill to level 5.
  2. Upon reaching level 5 mastery in meditation, the "Fight Zanpakuto" option will become available.
  3. After defeating the Zanpakuto boss, players can learn Resurrection skills.

Like other skills, Resurrection skills have a cooldown period. To learn how to defeat the Zanpakuto boss, refer to the linked article. It's recommended to continue leveling up meditation for later stages of the game. Once meditation reaches level 20, players can obtain Shikai by battling the Zanpakuto. At level 50, players can get Bankai.

That's everything you need to know about obtaining the Resurrection in Project Mugetsu. If you found this guide helpful, be sure to visit our website for more guides and news about Roblox Project Mugetsu and other games.

Remember that Resurreccion skills can significantly boost your combat abilities, so it's worth the effort to obtain them. As you progress through the game, keep an eye out for ways to further increase your meditation level and unlock even more powerful skills. Don't forget to practice and experiment with your Resurrection skills to maximize their effectiveness in battle.

Project Mugetsu Resurrection Guide

Resurrección is the primary source of power for Arrancars and Hollows, and if you're playing as an Arrancar, obtaining a Resurrección is essential.

To unlock all of the Resurrección moves, you must defeat the boss in the inner world several times. After activating your Resurrección, there will be a 12-minute cooldown period.

The Resurrección skills available in Project Mugetsu currently include:

  • Los Lobos RESURRECCION
  • Gravitas RESURRECCION
  • Volcanica RESURRECCION

Los Lobos - Incredible Resurrección

Project Mugetsu Revival Guide

To actuate this Resurrección, type "(call name), Los Lobos. (for example Thunder, Los Lobos)

Upon enactment, the client accesses four Shikai moves.

Detached - Unique M1s

Your Zanpakuto Advancement Level should be no less than 0 to open this move.

When squeezing M1, the client will shoot strong cero impacts from his firearms as opposed to punching like other arrangers.

First Move - Colmillo [Z]

Your Zanpakuto Advancement Level should be something like 0 to open this move.

The client goes into a flash step and calls a couple of otherworldly energy swords and does a turning cut. This move can be utilized as a combo extender or starter.

This move guard breaks.

15 seconds cooldown

Second Move - Cero Weapon [X]

Your Zanpakuto Advancement Level should be something like 10 to open this move.

The client shoots areas of strength from the right firearm which thumps the rival in reverse.

This move guard breaks.

10 seconds cooldown

Third Move - Camarada Pack [C]

Your Zanpakuto Advancement Level should be somewhere around 20 to open this move.

The client gathers a few wolves with Camarada, who all jump on the rival, gnawing them, prior to detonating.

This move can't guard break.

35 seconds cooldown

Fourth Move - Cero Metralleta [V]

Your Zanpakuto Advancement Level should be somewhere around 35 to open this move.

The client pulls the two weapons from his pocket, points, and discharges a flood of Ceros from them, every one of the shoots flying at the rival immediately and causing a goliath blast on influence with them.

This move can guard break.

60 seconds cooldown

Arrogante - Incredible Resurrección

To initiate this Resurrección, type "(call name), Arrogante. (for example Thunder, Arrogante)

Upon enactment, the client accesses four Shikai moves.

Detached - Unique M1s

Your Zanpakuto Advancement Level should be no less than 0 to open this move. When squeezing M1, the client will punch his foe managing additional decay harm.

First Move - Decay Snatch [Z]

Your Resureccion Development Level should be no less than 0 to open this move.

The Client picks and gags the foe in the air and tosses them, resulting in decay and harm over the long run.

Second Move - Hatchet Hammer [X]

Your Resureccion Advancement Level should be no less than 10 to open this move. The client gets his hatchet pummeling the ground with it making monstrous Decay aoe.

Third Move - Passing Shots [C]

Your Resureccion Development Level should be somewhere around 20 to open this move. The client tosses decay sphere shots in slanting bearings causing influence on the hit.

Fourth Move - Demise Points of support [V]

Your Resureccion Advancement Level should be something like 35 to open this move. The client creates decay support points causing gigantic harm with broadened hitbox range.

Tormenta - Interesting Resurrección

To actuate this Resurrección, type "(call name), Tormenta. (for example Thunder, Tormenta)

Upon actuation, the client accesses four Shikai moves.

First Move - Lanzamiento [Z]

Your Resureccion Development Level should be something like 0 to open this move.

The client bounces in the air and charges an electrical Javeling and tosses it at the adversary which causes AOE harm.

Second Move - Raiko Rush [X]

Your Resureccion Development Level should be somewhere around 10 to open this move.

The client magically transports around their enemies side to side multiple times prior to completing their attack with a Punch

Third Move - El Thor [C]

Your Resureccion Development Level should be somewhere around 20 to open this move.

The client raises his clenched hand up high as power cracks around his body before he calls down a mainstay of lightning from the sky to strike the rival.

Fourth Move - Purga De Trueno [V]

Your Resureccion Development Level should be somewhere around 35 to open this move.

The client accuses his collection of the north of 1,000,000 volts of power prior to releasing a monstrous release of power that covers the whole stage, managing different hits and deadening any enemy hit by it.

Gravitas

To initiate this Resurrección, type "(call name), Gravitas. (for example Thunder, Gravitas)

change

Upon actuation, the client accesses four Shikai moves.

First Move - Zero Gravity [Z]

Your Zanpakuto Advancement Level should be something like 0 to open this move.

The client projects a gravity-smothering power at their mouse position making the rival float for a second and afterward pummel the adversary to the ground managing roughly 25 harm.

-This move can guard break.

-25 seconds cooldown

Second Move - Gravity Toss [X]

Your Zanpakuto Development Level should be something like 10 to open this move.

The client tosses a gravity sphere at their mouse position, which pulls all players around the circle managing around 22 harm and shocks them which allows you to do a free combo.

-This move can't guard break.

-30 seconds cooldown

Third Move - Gravity Sphere [C]

Your Zanpakuto Advancement Level should be something like 20 to open this move.

The client tosses a gravity sphere at their mouse position, it will detonate at regular intervals a sum of multiple times managing roughly 12 harm every blast.

-This move can't guard break.

-35 seconds cooldown

Fourth Move - Gravity Control [V]

Your Zanpakuto Advancement Level should be something like 35 to open this move.

The client tosses gravity straight ahead incurring roughly 38 harm.

-This move can guard break.

-45 seconds cooldown

Zangetsu

To actuate the Shikai, type in "(call name), Zangetsu" (for example "Thunder, Zangetsu")

Upon enactment, you will get to four Shikai moves.

First Move - Engetsuzan [Z]

Your Zanpakuto Advancement Level should be no less than 0 to open this move.

The client runs forward while swinging Zangetsu, prior to doing a vertical slice that dispatches his adversary high up.

This move can guard break.

12 seconds cooldown

Second Move - Getsuga Burst [X]

Your Zanpakuto Advancement Level should be no less than 10 to open this move.

The client *strikes the ground** causing monstrous AOE with his weapon.

This move can guard break.

20 seconds cooldown

Third Move - Tenbu Renjin [C]

Your Zanpakuto Advancement Level should be something like 20 to open this move.

The client releases a quick blast of cuts (harm is irregular) that hits anybody excessively near him and diverts every single approaching shot.

This move can't guard break.

25 seconds cooldown

Fourth Move - Getsuga Tensho [V]

Your Zanpakuto Advancement Level should be no less than 35 to open this move.

The client **swings Zangetsu **downward, terminating a sickle-molded rush of blue energy at the rival.

This move can guard break.

40 seconds cooldown

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Project Mugetsu Resurrection Tier List - FAQs

1. What are Resurrección in Project Mugetsu?  

Resurrección is a transformation unique to Arrancars and Hollows that grants them immense power and new abilities.

 

2. How can I activate a Resurrección in Project Mugetsu?  

To activate a Resurrección, you need to type the name of the Resurrección, followed by your call name. For example, "Los Lobos, call name Roar."

 

3. How do I unlock Resurrección in Project Mugetsu?  

To unlock Resurrección in Project Mugetsu, you need to level up your meditation level to at least level 5. After that, you can fight the Zanpakuto boss to learn Resurrección skills.

 

4. What Resurrección is currently available in Project Mugetsu?  

Currently, there are three Resurrección available in Project Mugetsu: Los Lobos Resurrección, Gravitas Resurrección, and Volcanica Resurrección.