Tom Clancy’s Rainbow Six Siege
Tom Clancy's Rainbow Six Siege is an online tactical shooter game developed and published by Ubisoft Montreal. The game was released for PlayStation 4, Windows, and Xbox One on December 1, 2015, and subsequently for PlayStation 5 and Xbox Series X and Series S on December 1, 2020. Although the game lacks a traditional campaign, it offers a series of offline missions called "situations" that can be played solo.
Article continues below advertisement
The game's primary focus is on environmental destruction and teamwork, with players able to play as attackers or defenders in various game modes, including rescuing hostages, defusing bombs, and taking control of objectives in a room as the narrative focused on recruits training to confront the terrorist group, "White Masks," which threatens global safety for the players worldwide situated.
Additionally, the game was recently made available on Google Stadia on June 30, 2021, and on Amazon Luna in January 2022, further expanding its player base. Tom Clancy's Rainbow Six Siege has gained popularity among online tactical shooter enthusiasts due to its focus on teamwork, environmental destruction, and diverse game modes for the players around which will be easy for them to access for the future.
Rainbow Six Siege update 1.000.052 patch notes
Get here the complete patch notes for Rainbow Six Siege update 1.000.052.
Y8S1.2 Patch Size
Find the download sizes for each platform below.
- Ubisoft Connect: 1.07 GB
- Steam: 1.07 GB
- Xbox One: 997.53 MB
- Xbox Series X: 1.23 GB
- Playstation 4: 1.39 GB
- Playstation 5: 1.05 GB
MOUSETRAP (MOUSE & KEYBOARD ON CONSOLE)
- On consoles, mouse and keyboard players now get a penalty that adds lag to their inputs. Continued use increases the lag over several matches, increasing fairness by removing their unfair advantage by making it harder to aim and shoot. Completing matches with a controller gradually reduces the lag back to normal.
This feature will be monitored closely.
OPERATOR BALANCING
CAPITÃO
- Tactical Crossbow's Micro Smoke Grenade duration increased to 11s (from 9).
KAPKAN
- 9x19VSN: Removed 1.5x Sight.
ORYX
WAMAI
Article continues below advertisement
TACHANKA
- Shumikha Launcher:
- Ammunition increased to 20 projectiles (from 14).
- Magazine size reduced to 5 (from 7).
- 9x19VSN: Added 1.5x and 2.0x Sights.
WEAPON BALANCING
EXTENDED BARREL
- Damage bonus reduced to 12% (from 15%).
TWEAKS AND IMPROVEMENTS
BRAVA
- Brava's Kludge Drone will change the team of Aruni's Surya Gate when successfully converted by the Kludge Drone. It will then become an attacker device, so it will open for Attackers and damage Defenders.
BUG FIXES
GAMEPLAY
- FIXED - Solis remains in her scanning animation for too long after performing a scan.
- FIXED - Brava's Kludge Drone briefly displays positive feedback for a device that is out of range if it's the first one scanned in the match.
- FIXED - Continuously reloading the 6P41 LMG within a few seconds occasionally results in an instant reload.
- FIXED - Number of displayed Operator icons is limited in the fullscreen and side panel of the Shop and Battle Pass.
- FIXED - Brava cannot shoot with a converted Yokai if Echo is eliminated.
- FIXED - Signal Disrupter converted by Brava's Kludge Drone still affects Iana's Gemini Replicator.
- FIXED - Drones hacked by Mozzie's Pest during Preparation Phase lose functionality after being converted by Brava's Kludge Drone.
- FIXED - Doorways on 1F Service and Toilets of Stadium map can be reinforced twice.
- FIXED - Thunderbird's Kona Station has a missing texture.
- FIXED - IQ's Electronics Detector detects Solis even while not active.
- FIXED - After Brava deploys all Kludge Drones, pressing the unique ability input key produces a "No Kludge Drone Left" message instead of entering Observation Tools.
- FIXED - Remove prompt displays if barricade is immediately destroyed after placement.
- FIXED - Victory Celebrations end or loop too early when previewed in Operator Loadout or Shop.
- FIXED - All of Aruni's Surya Gates change to enemy color if one Surya gate is converted by Brava's Kludge Drone.
- FIXED - Iana's Gemini Replicator overheat VFX doesn't display.
- FIXED - Operators can be shot through glass floor while prone in Close Quarters map.
- FIXED - Operators get stuck inside the archway after exiting rappel inside of it at EXT Crash Scene on Border map.
- FIXED - Large drones can't fit in vents with vent blockers in House map.
- FIXED - Drones lose functionality when deployed through Mute's Signal Disruptor.
- FIXED - Azami's Kiba Barrier lets her climb a bookshelf on the first floor of Skyscraper map for an unfair advantage.
- FIXED - Counter Defuser's progression bar VFX doesn't display.
LEVEL DESIGN
- FIXED - Valkyrie's Black Eye doesn't have a signal in 2F Geisha room of the Skyscraper map.
- FIXED - Ceiling in 2F Kid's Room of Hereford Base map becomes indestructible after some destruction is performed on it.
OPERATORS
- FIXED - Mesh issue is visible on Ash's Sidewinder elite uniform.
- FIXED - An unreleased Jäger uniform can be accessed and makes him invisible when equipped.
USER EXPERIENCE
- FIXED - Various Localization issues.
- FIXED - Rainbow Is Magic: The Teddy Conflict popup doesn't appear in game.
- FIXED - Dark-themed is displayed when accessing Boosters from the Home section.
- FIXED - "Buy Levels" button remails on screen if the player reaches Battle Pass level 100 by exceeding 105000 battle points.
- FIXED - Wrong background displayed in the News section when viewing a bundle.
- FIXED - Players can't navigate the details of a bundle using a controller after selecting a switch view icon with mouse.
- FIXED - Back button stops working after opening and closing the Battle Pass Map.
- FIXED - Lines from background of previous menu are present during map loading screen.
- FIXED - Input icon for the "enter" key is displayed for multiple Battle Pass buttons.
- FIXED - "Continue" button has no functionality during the Premium Upgrade screen when it is first accessed from Brava's Operator page.
- FIXED - Victory Celebration thumbnail is not displayed in the Details tab of Finka's QCR Exo Prototype NH02 Elite Uniform.
- FIXED - Input icon for the "enter" key is not displayed for the Watch Video button in the Story Section of the Battle Pass on PC.
- FIXED - Input icon for the "enter" key is not displayed for the Browse Rewards option in the Intro section of the Battle Pass on PC.
- FIXED - Upgrade to Premium button can't be selected with the keyboard or controller input in the Challenges section of the Battle Pass.
- FIXED - Upgrade to Premium button is not displayed for free players in the Rules section of the Battle Pass.
- FIXED - Controller input prompts for the Premium Pass and Premium Pass Bundle are not displayed in the Commanding Force splash screen.
- FIXED - Operator Guide can't be focused on after focusing on an Operator Card in Match Replay.
- FIXED - Players are able to report each other in custom games.
- FIXED - Scroll bar not displayed on the purchase side panel of all Esports Bundles.
- FIXED - Star icon is not displayed in the Unlock with Premium Battle Pass button in the new Operator's page.
- FIXED - Card Background and Operator portrait overlap in the Packs Section.
- FIXED - Dualsense Edge is not functional on PC.
- FIXED - News text breaks when changing from a localized language to English quickly.
- FIXED - Zoomed in previews present for some item tiles in the Progression section of the Battle Pass.
- FIXED - Players are returned to Home section when using the back button in the Battle Pass Map.
AUDIO
- FIXED - SFX is missing when activating Hibana's X-Kairos.
- FIXED - Fences on the ground play the wrong SFX on Theme Park map.
Article continues below advertisement
Tom Clancy’s Rainbow Six Siege Gameplay
Tom Clancy's Rainbow Six Siege is a first-person shooter game that features a variety of operators from the Rainbow team, with each operator having unique nationalities, weapons, and gadgets. The game has an asymmetrical structure in which teams may not always be balanced in terms of abilities. A premium currency known as "R6 credits" can also be purchased with real-world currency to obtain operators or cosmetic items more quickly.
Players can select any operator from any unit that is defending or attacking before a round starts, choosing spawn points and gun attachments but are not allowed to change their choices once the round has started. The in-game currency, "Renown," can be used to purchase operators or cosmetics from the in-game shop, and different gameplay modes offer different Renown rates.
Different types of gameplay modes in Tom Clancy’s Rainbow Six Siege
Upon release, Tom Clancy's Rainbow Six Siege had 11 maps and five gameplay modes, encompassing both player-versus-environment (PVE) and player-versus-player (PVP) modes. Additional downloadable content (DLC) released post-launch added four maps from year one and three maps from year two, bringing the total number of playable maps to 20. The game modes included are:
Hostage
- A multiplayer mode is where the attackers must extract a hostage from the defenders, who must either prevent the hostage extraction or eliminate all attackers. In this multiplayer mode, the attackers' goal is to extract a hostage while the defenders aim to stop them by either preventing the extraction or eliminating all attackers.
Bomb
- A competitive multiplayer mode where attackers must locate and defuse one of two bombs while defenders try to stop them by killing all attackers or destroying the defuser. In this competitive multiplayer mode of Tom Clancy's Rainbow Six Siege, attackers need to locate and defuse one of the two bombs, while defenders aim to prevent them by killing all attackers or destroying the defuser.
Secure Area
- A non-competitive multiplayer mode where defenders must protect a room with a biohazard container, while attackers must secure it. The game ends when one team is eliminated or the biohazard container is secured. In this non-competitive multiplayer mode of Rainbow Six Siege, defenders aim to safeguard a room containing a biohazard container, while attackers aim to secure it.
- The match concludes when either team is eliminated or when the container is successfully secured.
Article continues below advertisement
Tactical Realism
- A variation of standard competitive multiplayer modes that emphasizes realism and teamwork by removing most heads-up display (HUD) elements, opponent marking, and teammate visibility through walls, while featuring a realistic ammo management system. This model is no longer available, but some aspects have been incorporated into other multiplayer modes.
Training Grounds
- A solo or cooperative multiplayer mode where up to five players take on the role of attackers or defenders and face waves of AI-controlled enemies in various modes such as Bomb, Hostage, or Elimination.
- In the Terrorist Hunt mode of Rainbow Six Siege, players can engage in a cooperative multiplayer or solo experience, fighting waves of AI-controlled enemies in different modes like Bomb, Hostage, or Elimination with up to five players as attackers or defenders.
Situations
- A series of 10 solo and one cooperative multiplayer mission designed to serve as an introductory and interactive tutorial for the game's mechanics. Tom Clancy's Rainbow Six Siege features 10 solo and one cooperative multiplayer "situations" that act as an interactive tutorial for the game's mechanics.
Article continues below advertisement
Outbreak
- A limited-time event exclusive to Operation Chimera, where a team of three players face AI-controlled heavily mutated humans infected with an alien parasite in a PVE environment. Two difficulties exist, with the harder one featuring friendly fire.
- In Operation Chimera, a time-limited event introduced a PVE game mode where a team of three players confronts AI-controlled, heavily mutated humans infected with an alien parasite. The game mode had two difficulty levels, with the harder level featuring friendly fire.
Arcade
- A series of random, limited-time events that modify existing modes on a smaller scale than seasonal game modes. Examples include the Golden Gun event. These are short-term, sporadic events that alter existing game modes on a smaller scale than seasonal events, such as the Golden Gun event.
Seasonal Events
- Limited-time events available for one season that offer large-scale, completely unique game modes compared to regular Bomb, Secure Area, or Hostage game modes. The game offers limited-time events during a season, which provide completely unique game modes on a large scale compared to the regular Bomb, Secure Area, or Hostage modes.
Article continues below advertisement
Tom Clancy’s Rainbow Six Siege Overview
SPECIFICATIONS
|
DETAILS
|
Developer(s)
|
Ubisoft Montreal
|
Publisher(s)
|
Ubisoft
|
Director(s)
|
Xavier Marquis
|
Producer(s)
|
Sébastien Labbé
|
Designer(s)
|
Daniel Drapeau
|
Programmer(s)
|
Jalal Eddine El Mansouri
|
Artist(s)
|
Po Yuen Kenny Lam
|
Writer(s)
|
Li Kuo
|
Composer(s)
|
|
Series
|
Tom Clancy's Rainbow Six
|
Engine
|
AnvilNext 2.0
|
Platform(s)
|
- PlayStation 4
- Windows
- Xbox One
- PlayStation 5
- Xbox Series X/S
- Google Stadia
|
Release
|
December 1, 2015 |
Genre(s)
|
Tactical shooter
|
Mode(s)
|
Single-player, multiplayer
|
TRENDING
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.