SMITE 10.6 Bonus Update Patch Notes: Relic Nerfs and Item Adjustments

SMITE 10.6 Bonus Update Patch Notes is out now! Explore new features, item adjustments, and god balances made with the SMITE 10.6 Bonus Update Patch Notes.

by Janani

Updated Jul 01, 2023

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SMITE 10.6 Bonus Update Patch Notes: Relic Nerfs and Item Adjustments
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SMITE

Smite is a multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios in 2014. It is available for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. In Smite, players assume the role of gods, goddesses, and other mythological figures, engaging in team-based combat against other player-controlled gods and non-player-controlled minions.

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The game offers a variety of player-versus-player (PVP) modes, providing different gameplay experiences for players. With a wide selection of playable characters, players can choose their preferred god or goddess, each with unique abilities and playstyles. Smite has also established a successful esports scene, hosting various tournaments throughout the year, including the highly anticipated Smite World Championship, which features a million-dollar prize pool annually.

SMITE 10.6 Bonus Update Patch Notes

General

With the introduction of this new seasonal mechanic, we have heard the feedback that the minions that spawn from the Soul Surges can sometimes lead to undue frustration. Making these spirits easier to kill is the first step and the team is going to continue monitoring this feature for heavier shifts if necessary.

  • Soul Surge

    • Decreased Soul Surge Spirit Health Scaling from 100 to 70.

Items

Relic Nerfs

SUNDERING SPEAR

  • The increased damage debuff now no longer stacks

GREATER SUNDERING SPEAR

  • The increased damage debuff now no longer stacks
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SUNDERING BLAST

  • The increased damage debuff now no longer stacks
  • Decreased damage dealt from 15% of Current Health to 10%

HORRIFIC EMBLEM

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  • Decreased the Damage Dealt Debuff from 15% to 10%

GREATER HORRIFIC EMBLEM

  • Decreased the Damage Dealt Debuff from 15% to 10%
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EMBLEM OF INCREASING PERIL

  • Decreased the Damage Dealt Debuff from 15% to 10%
  • Decreased the Debuff Amplification per stack from 10% to 5%

Tank Bonus Damage Item Nerfs

FLAMEFORGED HAMMER

  • Decreased Bonus Damage on the passive from 5+10% of your protections 5+7% of your protections 
  • Decreased Duration of the DoT after leaving the area from 3s to 2s

MANTICORE’S SPIKES

  • Decreased Bonus Damage from 4% or 8% of the owner’s max HP to 3% or 6%

Mage Item Shifts

“The latest season has brought about a lot of shifts regarding DPS vs Tanks and while there are more changes coming with the main patch we wanted to use this opportunity to fix the issues with certain Tier 2 items as well as provide a few targeted buffs for mage itemization.

OBSIDIAN SHARD

  • Increased the Bonus Penetration on the Item’s Passive from 10% to 20%

BOOK OF SOULS (TIER 2)

  • Decreased Magical Power from 65 to 55

BOOK OF THOTH

  • Increased Magical Power from 50 to 60
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REJUVENATING HEART

  • Increased Magical Power from 50 to 60

TALON TRINKET (TIER 2)

  • Decreased Magical Power from 65 to 55

TYPHON’S FANG

  • Increased Magical Power from 60 to 65
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ENCHANTED RING (TIER 2)

  • Decreased Magical Power from 55 to 45

WARLOCK’S STAFF DESCRIPTION FIX

  • This item now states that it provides an additional 25HP when evolved

Gods

BAKASURA NERF

EAT MINION

  • Decreased Active cooldowns reduction from 2s to 1.5s

FENRIR NERF

SEETHING HOWL

  • Decreased Physical Power from 20/35/50/65/80 to 15/25/35/45/55

DISCORDIA NERF

CONTEST OF GODS

  • Decreased Physical Power per level from 2 to 1.5
  • Decreased Magical Power from per level to 3 to 2

GUAN YU NERF

CONVICTION

  • Cooldown increased from 13s to 14s
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TAOLU ASSAULT

  • Decreased Base Damage per Hit from 20/30/40/50/60 to 17/27/37/47/57

CAVALRY CHARGE

  • Decreased stun duration from 1.5s at all ranks to 1.1/1.2/1.3/1.4/1.5s

MARTICHORAS NERF

DEATH FROM ABOVE

  • Decreased Protection Debuff from 4% per stack to 3% per stack.
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SMITE Gameplay

Smite offers a variety of game modes to cater to different play styles and preferences. The main game mode is Conquest, which features a three-lane map inspired by Warcraft III's Defense of the Ancients.

  • In Conquest, two teams of five players each battle it out to destroy the enemy's Phoenixes and the Titan.
  • Joust is another game mode, similar to Conquest but with three players on each team and a single lane. The map includes jungle areas and a powerful jungle boss called the Bull Demon King.
  • Slash combines elements of Joust and Conquest, featuring two lanes and five players on each team. It introduces contested jungles and powerful jungle bosses that can spawn siege juggernauts to aid in destroying structures.
  • Assault is a one-lane mode where players are assigned, random gods. Each team consists of five players, and the goal is to push the minion waves and destroy the enemy's structures.
  • The arena is a fast-paced mode set in an open colosseum-like arena. There are no towers or titans, and the objective is to reduce the enemy team's points by killing gods and minions.
  • Smite also features a matchmaking system that uses a modified version of the TrueSkill ranking system. Players can choose between US and EU servers, and the system aims to find optimal matches based on player skill. Ranked Leagues utilize Elo ratings to match players with similar skill levels.
  • These different game modes, along with the diverse selection of playable gods from various pantheons, contribute to the depth and variety of gameplay experiences in Smite.

SMITE Release

Smite, initially released on May 31, 2012, started with a closed beta and transitioned to an open beta on January 24, 2013. The game was officially launched on March 25, 2014. During its early stages, Smite quickly gained popularity, reaching 3 million players shortly after its release and surpassing 4 million players by June of the same year.

The player base continued to grow, with over 10 million players enjoying the game in 2015. By June 2016, the number of players had reached an impressive milestone of 20 million. In 2019, Smite achieved over 30 million players and generated a revenue of 300 million dollars. The game's popularity kept soaring, and by April 2020, it had attracted more than 40 million players.



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

SMITE 10.6 Bonus Update Patch Notes - FAQs

1. On which date, was SMITE 10.6 Bonus Update Patch Notes released?

MITE 10.6 Bonus Update Patch Notes was released on 27 June, 2023. 

2. What is Smite?  

Smite is a free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios. It is available on Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna.

3. What is the gameplay of Smite?  

In Smite, players control various gods, goddesses, and mythological figures to engage in team-based combat. They use their unique abilities and tactics to battle against other player-controlled gods and non-player-controlled minions.

4. What modes are available in Smite?   

Smite offers multiple player versus player (PVP) modes, allowing players to compete against each other. These modes include Conquest, Joust, Slash, Assault, and Arena, each offering a different gameplay experience.

5. How many playable characters are there in Smite?  

Smite features a vast roster of playable characters. Players can choose from a diverse selection of gods, goddesses, and mythological figures from various pantheons, such as Babylonian, Celtic, Chinese, Egyptian, Greek, Hindu, Japanese, Norse, Polynesian, Slavic, Yoruba, and more.

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