Son Of The Forest Cheats And Commands
Sons of the Forest is a popular survival horror video game that was developed by Endnight Games and then published by Newnight. Sons of the Forest presents a unique survival horror experience unmatched by several games today. While the survival elements of the game are exciting enough, particularly making sure you have sufficient food to survive through the days, the game provides you with many weapons to defend yourself with. Each weapon in the Sons of the Forest serves a different purpose, excelling at typical ranges and tasks.
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Sons Of The Forest Cheats Trainer And Console Commands For PC
Sons of the Forest, the survival horror video game, has cheats. To enable cheats in the game, you need a couple of mods and you could find at Thunderstore, a famous mod repository for games like Boneworks, Valheim, and now Sons of the Forest. Below you can find Son Of The Forest Player and NPC/enemy cheats.
Sons Of The Forest Cheats PC
Player Cheats
godmode on
|
Toggles god mode. Type 'godmode off' to disable
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survival on/off
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Toggles survival needs on and off
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addallitems
|
Give yourself every item in the game
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goto [x y z]
|
Teleport to map coordinates (ie: 110 -80 -900)
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showhud on/off
|
Toggles the HUD on and off
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settimeofday [1-24]
|
Changes the time of day
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forcerain heavy
|
Changes weather to rain
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forcerain sunny
|
Changes weather to sunny
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save
|
Save your game without a shelter
|
NPC/enemy Cheats
addcharacter robby 1
|
Spawn an extra Kelvin
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addvirginia
|
Spawn an extra Virginia
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aighostplayer on/off
|
Enemies ignore you
|
aipause
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AI entities (including friendly) freeze in place
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aidisable
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AI entities (including friendly) completely vanish
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The Forest Console Commands
- allowCheats [on/off] – Lets you use console commands and cheats.
- /help – Display a list of console commands.
- /allowbuildingdestruction – Lets you to destroy structures.
- resetHolesMode [on/off] – Remove all holes in structures when enabled.
- /treeregrowmode – 10% of cut-down trees regrow when players sleep.
- /allowenemiescreative – Lets enemies spawn in creative mode.
- veganMode [on/off] – Remove all enemies when enabled.
- difficulty [Peaceful/Normal/Hard/HardSurvival] – Set the difficulty level.
- realisticPlayerDamage [on/off] – Players will take more damage when enabled, particularly in PvP.
- /save [1/2/3/4/5] – Save the game in the designated slot.
- saveFolderPath – Select the path for server saves.
- /restart – Restart the server, deleting all saves and user information.
- /shutdown – Shut down the server.
- /kick [Steam ID] – Kick specified user from the server.
- /ban [Steam ID] – Ban specified user from the server.
- configfilepath – Select the path for server information to be saved.
- /openlogs – Show the server logs.
- /closelogs – Close the server logs.
- targetFpsActive [FPS] – Set a specific FPS limit for the server.
- targetFpsIdle [FPS] – Set a specific FPS limit for idle players.
Son Of The Forest Cheats (Other)
- addallbookpages
- ammohack
- animallimitmult
- animalsenabled
- addallitems
- addallstoryitems
- animstatesgui
- addcharacter
- anisoenabled
- addmemory
- addprefab
- debugplayermelee
- demomode
- destroy
- destroyfreeformstructure
- destroyragdoll
- destroywildcard
- additem
- additemswithtag
- Anisominmax
- applydefaultmaterials
- areashadow
- astar
- audio2dtest
- audiodebug
- audiodebugstates
- audiodescription
- diagrenderers
- diggingclear
- disablecomponent
- disablegameobjecttester
- disablego
- disablegowildcard
- disablescene
- addvirginia
- aiangerlevel
- aianimspeed
- aiarmorlevel
- aiarmortier
- aidisable
- aidodgetest
- aidummy
- aiforcestrafe
- aighostplayer
- aigodmode
- aijumpdebug
- aiknockdowndisable
- aimemoryadjust
- aipause
- aipoolstats
- airadar
- airunworldevent
- aishowanims
- aishowdebug
- aishowdebugcamera
- aishoweventmemory
- aishowhealth
- aishownavgraph
- aishowpaths
- aishowplayerinfluences
- aishowstats
- aishowsurvivalstats
- aishowthoughts
- aistatadjust
- aistructurelog
- aitestsleep
- aithought
- audioparameter
- audioplayevent
- billboardenabled
- billboardignorechanges
- blockplayerfinaldeath
- breakobjects
- buffstats
- buildermode
- buildhack
- cameradiss
- camerafov
- capsulemode
- cavelight
- characterlods
- checkattachedentities
- checkexitmenu
- checkfrozenentities
- clear
- clearallsettings
- clearaudioparameters
- clearbushradius
- clearmidactionflag
- cloudenable cloudfactor
- cloudshadowsenable
- combatteststart
- count
- countgowithlayer
- countlinkedstructures
- counttag
- createlight
- aithoughtnocooldown
- aivailstats
- aiverboselog
- creepyvillage
- aivillageclosest
- aiworldeventstats
- aiworldstats
- aizonestats
- allowasync
- disconnectplayer
- disconnectplayers
- dismemberradius
- dumplobbyinfo
- duplicateobject
- dynamicresolutioncycletest
- dynamicresolutionoverride
- dynamicresolutiontarget
- enablecheats
- enablecollisionbasedkillbox
- enablecomponent
- enablego
- enablescene
- enablestructureghosts
- energyhack
- exportlinkedstructurestojson
- exposuresetspeed
- filteraudio
- findobjectswithshader
- firstlookforce
- follow
- followstop
- footstepdebug
- forcecloud
- forcecloudprofile
- forceplayerexpression
- forcerain
- forceremovetrees
- freecamera
- gainstrength
- gameoverdelaytime
- rumbletest
- save
- saveplayer
- season
- sendmessageto
- setcurrentday
- godmode goto
- gotocoords
- gotoforce
- logshownone
- logshowwarnings
- logtextures
- logvirtual
- gototag
- gotozone
- mipmapstreaming
- mipmapstreamingbudget
- gravity
- heallocalplayer
- mipmapstreamingdiscard
- setdifficultymode
- mousexsensitivity
- setexitedendgame
- mouseysensitivity
- setgamemode
- navgraphforceupdate
- help
- hideworldposfor
- grabsgeneratebuilt
- greebledrockscollision
- hitlocalplayer
- igniteradius
- importlinkedstructuresfromfile
- inspectgo
- instantbookbuild
- instantrespawnhere
- invertlook
- invisible
- netanimator
- netskinnedbones
- netspawnplayer
- openmacrosfolder
- outputsnappointstofile
- physicsupdatetime
- playcutscene
- playdeathcutscene
- playdeathmarker
- playdeathmarkerindex
- joinsteamlobby
- playeranimparams
- jumptimeofday
- playerdebugcamera
- kickplayers
- killlocalplayer
- killradius
- knockdownlocalplayer
- lightninghittreechance
- lightninghittreemustbeinfrontplayer
- lightninginterval
- listactiveentities
- listdeathmarkers
- listitems
- listgowithlayer
- listitemswithtags
- listobjects
- loadmacros
- loaddebugconsolemod
- loadplayer
- loadscene
- loadscenesingle
- locktimeofday
- loddebugbillboards
- loddebugmaterials
- loddebugranges
- lodforce2ddistance
- lodforce3ddistance
- playerinterruptkeys
- playernetanimator
- playervisibility
- playgameover
- postprocessingcomponent
- profilersample
- profilersnapshot
- qualitytexture
- radiodebug
- refillcontainers
- refreshentities
- regenhealth
- removeallitems
- removeallstoryitems
- removedead
- removeitem
- removeliving
- removeshader
- renderspheres
- replaceshader
- Reporterrors
- reportlogsnow
- reportwarningsnow
- resetinputaxes
- resetsettings
- revivelocalplayer
- gamepaddeadzone
- gamepadxsensitivity
- damagedebug
- gamepadysensitivity
- logging
- damagefreeformstructure
- gccollect
- loghack
- deathcount
- getgamemode
- logshowerrors
- robbycarry
- getlayerculldistance
- logshowinfo
- debugplayerhitlog
- robbyincutscenes
- setgamesetupsetting
- setgametimespeed
- setinventorypercent
- setlayerculldistance setlookrotation
- setopeningcrash
- setplayerrace
- setproperty
- setsetting
- setspeakermode
- setstat
- setstrengthlevel
- settimeofday
- setwindintensity
- setworldobjectstaterange
- showactivelights
- showbutterfly info
- showcollisionobjectnames
- showdebugzones
- showfps
- showhud
- showinworldui
- showmeshmaterialnames
- showmeshobjectnames
- showmeshtrianglecounts
- showobjectlocation
- showprojectiletrails
- showstimuli
- showtriggercollision
- showworldobjects
- showui
- showworldposfor
- slapchop
- spawnedobjectstats
- spawnfallingtree spawnitem
- spawnpickup
- spawnrenderspheres
- spawnworldobject speedyrun
- sprinttoggle
- superjump
- survival
- targetframerate
- terrainparallax
- terrainpixelerror
- terrainrender
- terrainrendersimple
- terraintess
- terraintessdist
- testeventmask
- testingsamplefps
- timeofdayconnectiondebug
- timeofday
- timescale
- togglebeamdebug
- togglefiredebug togglefpsdisplay
- togglego
- togglegrabberdebug
- togglegrabsfacedebug
- toggleocclusionculling
- toggleoverlay
- toggleplayerstats
- togglestructureresistancedebug
- togglesuperstructurerooms visualdeb
- ug
- togglevsync
- toggleworkscheduler
- trailer3
- treecutsimulatebolt treefallcontactinfo
- treeocclusionbonus
- treeradius treescutall
- unloadscene
- unloadunusedassets
- unlockseason
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