Sons of the Forest update 3 Patch Notes, Gameplay, and Trailer

Sons of the Forest update 3 Patch notes have been released by Developer Endnight Games, check out the Sons of the Forest patch notes here.

by Rajalaxmi

Updated Apr 07, 2023

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Sons of the Forest update 3 Patch Notes, Gameplay, and Trailer
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Sons of the Forest Wiki

Sons of the Forest is a highly anticipated video game developed by Endnight Games and published by Newnight. The game is the sequel to the popular 2018 survival video game The Forest. It was released via early access on February 23, 2023, on the Steam platform for Microsoft Windows. The game promises to offer a new and exciting experience for players who enjoyed the first game and those who are new to the series.

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The game is set in a mysterious forest, where the player takes on the role of a lone survivor who must fight to survive against a variety of dangerous creatures, including mutants and other terrifying monsters. The forest is filled with resources that the player can use to build shelter, weapons, and other survival tools. However, the forest is also home to hostile tribes of cannibalistic creatures who will stop at nothing to kill the player.

One of the most exciting features of Sons of the Forest is the improved graphics and game mechanics. The game's graphics have been enhanced to offer a more realistic and immersive gaming experience. The game also features new and improved AI for enemies, making them more challenging and unpredictable.

Players can explore the vast and detailed forest, which is filled with hidden secrets and treasures. The game also offers a crafting system that allows players to create a variety of items, including weapons, traps, and shelter. The crafting system is more complex and versatile than the one in the previous game, allowing players to create more advanced tools and equipment.

Sons of the Forest also features a multiplayer mode, allowing players to team up with friends to survive the dangerous forest together. The multiplayer mode offers a new level of excitement and challenge, as players must work together to gather resources, build shelter, and fend off enemies.

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Sons of the Forest Update 3 Patch Notes 

Features

  • Rideable E.U.C. ‘Knight V’
  • Nightvision goggles
  • Solar panels, light bulbs, and wires were added to the construction system
  • Ramps/Stairs can now be built between a beam and a wall
  • Buildable spring trap
  • Working armor rack (replaces mannequin)
  • Added button/option to delete saves (also a limited amount of save slots to 30 to fix issues with Steam cloud sync)

Improvements

  • Dead babies now have buoyancy in the water
  • Mr. and Mrs. Puffton's clothes now burn up when they are burned
  • Added security camera model to bunker luxury entrance
  • Cannibal lookout towers and large huts are now breakable
  • Adjusted navigation areas by lakes to fix issues with stuck animals/characters around edges
  • Can now pick up and throw puffy dead bodies
  • Dismembering dead characters with melee is now easier
  • Adjusted creepy spawning logic in caves, should no longer visibly spawn and should not lead to over-the-top amounts of enemies in caves over time
  • Improved some enemy base attack logic
  • Enemy damage game setting is now properly replicated to clients in multiplayer
  • Kelvin's "return to shelter" command will also return to hunting shelters and beds
  • Kelvin can now pick up all types of arrows, visibly carry them, and drop the proper type of arrow
  • Fly Swatter and Bone Maker traps will no longer trigger on small animals
  • Improved morgue lighting in bunker residential and added some dead cultists there
  • Added flower wreaths to some dead cultists
  • Added world position fixer to block players going outside the bounds of the world on X and Z
  • Added quarter resolution mipmap limit option and set book pages to use it, to prevent them from becoming unreadable at low texture settings
  • Set rock, stick, and a small rock to disable colliders when not dynamic
  • Fixed-player clothing blend shapes are not always properly applied visually to other players in multiplayer
  • Tarp and turtle shell will now show their item count in the inventory
  • Renamed mannequin to armor rack
  • Changed the amount of duct tape required to build the armor rack to 1
  • Added shimmy area after the boss fight in hell cave
  • Made it possible to leave hell cave if reentering it after completing the game
  • The rope climb trigger for caves is now accessible from a wider angle
  • Creepies will now be hidden if they manage to wander into any cutscenes
  • Virginia will now stash guns when carrying a gift and drop gifts when entering combat

Balance

  • Cannibal ability to dodge heavy attacks increased
  • Increased John2 damage to structures
  • Enemies now flee further when scared

Fixes

  • Fixed issue with nomad cannibal families spawning more than the maximum allowed amount
  • Fixed more cases of enemies and large animals able to spawn in player bases
  • Fixed missing translation on Find the Puffton tutorial messages
  • Fixed slight delay when hovering over the exit confirm button
  • Fixed some more cases of being able to glitch out of the world using a stick
  • Fixed animation pop in puffy male walking the aggressive loop
  • Fixed some areas players could get stuck in hell cave
  • The dropped backpack should now properly spawn if the player saves and reloads before picking it up
  • Grab bag should no longer get the player stuck in a bad state if it is opened and closed quickly
  • Players should no longer get into a broken state if they begin swimming while performing the refill flask action
  • Added a safety measure that if the player somehow gets into a state where they are missing a vital item such as their lighter, tracker, combat knife, guide book or grab bag, they will be readded when a save game is loaded
  • When the player’s dropped backpack is picked up, it double-checks to ensure that the player now has the backpack item
  • Players should no longer be able to lose their backpack from using their Quick Select in some rare use cases
  • Fish on drying racks will no longer despawn when their max pickup count is reached
  • Items on the campfire will no longer auto despawn
  • Fixed heavy actor sometimes popping to standing when hit again during hit head reaction
  • Fixed Kelvin not stopping trying to fill the holder that the player put the final item in
  • Fixed player getting into the stuck state if machete ground attack was interrupted
  • Fixed stun baton FX sometimes stuck on when interrupted
  • Fixed the issue with there sometimes being more fish than the maximum allowed amount
  • Improved logic to better prevent cases of seeing enemies pop in
  • Fixed falling trees not hitting cannibals
  • Fixed clients sometimes seeing extra GPS locators for Virginia
  • Fixed multiplayer clients taking guns with multiple mods from Virginia losing a mod
  • Fixed visual issues decapitating heavy faceless cannibal and female puffy

Sound

  • Applied logarithmic scale to volume sliders
  • Add an audio event for animations where cannibals hit the club against the ground
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Sons of the Forest Gameplay

Sons of the Forest is an upcoming survival horror video game developed by Endnight Games, and it follows a similar premise to its predecessor, The Forest. In this game, players take control of a protagonist who is stranded on an island inhabited by cannibals. The game introduces new gameplay elements, such as friendly NPCs and a much larger map.

One of the friendly NPCs players will encounter is a character named Kelvin, who is deaf and unable to speak. Players can give Kelvin written commands on a piece of paper to help with simple tasks such as collecting crafting resources or setting up fires. This introduces a new level of strategy and cooperation for players, as they must communicate effectively with Kelvin to ensure their survival.

Another friendly NPC players will encounter is Virginia, a three-legged, three-armed woman who can be equipped with weapons to aid in combat situations. This adds a unique element to combat in the game, as players must strategize and coordinate with Virginia to take down cannibal enemies.

The map in Sons of the Forest is four times bigger than that of its predecessor, providing players with even more areas to explore and scavenge for resources. This larger map also introduces new environmental hazards and obstacles, increasing the difficulty level of the game.

Sons of the Forest also supports up to eight-player cooperative multiplayer, allowing players to work together to survive the island and fend off the cannibal threat. However, players can also choose to play the game solo if they prefer.

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Sons of the Forest Trailer



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Sons of the Forest update 3 Patch Notes  - FAQs

1. What are Sons of the Forest?             

Sons of the Forest is a survival video game developed by Endnight Games and published by Newnight. It is the sequel to the 2018 video game The Forest.

2. When were Sons of the Forest released?             

Sons of the Forest was released via early access on February 23, 2023, for Microsoft Windows on Steam.

3.  What platforms are Sons of the Forest available on?        

At the time of release, Sons of the Forest is only available on Microsoft Windows via the Steam platform. There is no news yet if it will be released on other platforms.

4.  What is the objective of the game?            

The objective of Sons of the Forest is to survive in a mysterious forest filled with hostile enemies and dangerous creatures. The player must gather resources, build shelter, and craft weapons and tools to survive and progress through the game.

5.  Is there a multiplayer mode?      

Yes, Sons of the Forest features a multiplayer mode where players can team up with friends to survive the dangerous forest together.

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