Splatoon 3 Updating to Version 6.1.0 Patch Notes, Improvements in Splatoon 3 Version 6.1.0

Splatoon 3's Version 6.1.0 update includes improvements in multiplayer modes, weapon balance, stage adjustments, special weapons, and bug fixes for an enhanced gaming experience.

by T Santhosh

Updated Jan 24, 2024

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Splatoon 3 Updating to Version 6.1.0 Patch Notes, Improvements in Splatoon 3 Version 6.1.0
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Splatoon 3

Splatoon 3 is a popular third-person shooter video game developed and published by Nintendo exclusively for the Nintendo Switch, released on 9 September 2022. As the third installment in the Splatoon series, it succeeded "Splatoon 2." This game maintains the hallmark ink-based combat while introducing both online multiplayer (player versus player and player versus environment) and an engaging single-player campaign. The initial teaser trailer was unveiled on 17 February 2021, generating immense anticipation leading up to its launch.

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Critical reception praised its enriching gameplay mechanics, customization options, additional maps, and single-player campaign. However, some critiques were directed at the game's matchmaking and disconnection problems, as well as its perceived shortage of fresh content. As of 31 March 2023, "Splatoon 3" has achieved remarkable success, selling a staggering 10.67 million copies globally, establishing its status as the franchise's fastest-selling game and one of the best-selling titles for the Nintendo Switch.

Splatoon 3 Updating to Version 6.1.0 Patch Notes

In the latest update for Splatoon 3, Nintendo has rolled out version 6.1.0, focusing on enhancing multiplayer modes and rebalancing weapons. The update also addresses changes to Mincemeat Metalworks, a stage that was temporarily removed from rotation earlier in the week. Players can download the patch today to experience the improvements and adjustments, aiming to provide a smoother and more enjoyable gaming experience.

Changes to Multiplayer

  • The terrain in Mincemeat Metalworks has been changed in all modes.
  • Specifications for some main weapons have changed.

Weapon

Change Details

N-ZAP '85

N-ZAP '89

Maximum damage has been increased from 28.0 to 30.0.

Dynamo Roller

Gold Dynamo Roller

Widened the angle at which horizontal swings deal maximum damage.

Flingza Roller

Widened the angle at which horizontal swings deal maximum damage.

Reduced the amount of time it takes for ink to begin recovering after a vertical swing by about 5/60 seconds.

Inkbrush

Inkbrush Nouveau

Increased movement speed when holding the ZR Button to paint while moving forward by approximately 3%.

Reduced the amount of ink consumed when holding the ZR Button to paint while moving forward by approximately 7%.

Splat Brella

Sorella Brella

Reduced the amount of ink consumed when firing a shot by approximately 13%.

Undercover Brella

Undercover Sorella Brella

When the player holds the ZR Button to fire, they will now be able to jump higher than before.

Squeezer

Foil Squeezer

Increased the amount of ink consumed by the first shot fired after pressing the ZR Button by approximately 9%.

Slightly decreased the number of spray droplets created by shots fired when holding the ZR Button.

Ballpoint Splatling

Ballpoint Splatling Nouveau

Slightly increased the scatter of shots fired on land at the longer flight range.

Splatana Stamper

Neo Splatana Stamper

Reduced the width of spray droplets created by charged slashes by approximately 10%.

  • Specifications for some special weapons have changed.

Special Weapon

Change Details

Wave Breaker

When placed, enemies around it will be marked for a short period of time.

Ink Storm

Damage taken while within the area of effect of your own team’s Ink Storm will recover more quickly, even when not submerged in ink.

  • Points required for some special weapons have been changed.
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Weapon

Before

After

Neo Sploosh-o-matic

180

170

Forge Splattershot Pro

210

200

Luna Blaster

180

170

Bamboozler 14 Mk I

200

190

Zink Mini Splatling

200

190

Splattershot

190

200

Hero Shot Replica

190

200

N-ZAP '85

190

200

Tri-Slosher Nouveau

200

210

Heavy Edit Splatling

190

200

This update focuses on making tweaks to multiplayer. For main weapons, we made adjustments with the intention of making it easier to handle and utilize the strengths of some weapons, as well as adjusting the performance of some weapons that can hold the line in battle from a distance. For special weapons, we made changes that will create new ways to use them, expanding the range of gameplay. We plan on releasing the next update at the end of the current season. It will focus primarily on weapon balance adjustments and adding features for the new season starting in March.

Bug Fixes

Fixes to Player Controls

  • Fixed an issue while charging a Fizzy Bomb that sometimes indicated the number of charged explosions had increased approximately 1/60 seconds faster than when they had actually increased.
  • Fixed an issue that sometimes caused the jumping animation to be omitted when the player activated the Kraken Royale while swimming in ink on a wall.
  • Fixed an issue that sometimes caused the Rainmaker to become embedded in the wall if a player carrying the Rainmaker was splatted while submerged in ink on a wall.

Fixes to Multiplayer

  • Fixed an issue in Bluefin Depot that caused players who activated the Zipcaster near certain areas on the elevators to clip into the terrain when they returned to their original spot after the effect ended.
  • Fixed an issue in Bluefin Depot that caused Tenta Missiles and Ink Storm to get cut off by things like the elevators or the metal bridge.
  • Fixed an issue in Bluefin Depot in Turf War and Rainmaker modes that allowed players to unintentionally reach higher terrain by using Triple Splashdown in certain areas.
  • Fixed an issue in Bluefin Depot in all modes except Tower Control that allowed players to unintentionally land on certain terrain.
  • Fixed an issue in Bluefin Depot in Tower Control mode that allowed players to get inside certain terrain.
  • Fixed an issue in Bluefin Depot in Tower Control mode that prevented certain walls near the center of the stage from being inked correctly.
  • Fixed an issue in Bluefin Depot in Rainmaker mode where certain areas would not allow players to swim, even if those areas appeared to be inked.
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Fixes to Salmon Run

  • Fixed an issue when replaying job scenarios recorded in past versions where a different King Salmonid would sometimes appear than the King Salmonid that appeared originally.
  • Fixed an issue that sometimes prevented players from being able to splat Boss Salmonids with a charged swipe using a Grizzco Splatana if another player on their work crew had a Splatana Stamper or Splatana Wiper.
  • Fixed an issue in Spawning Grounds that caused slowdown when players were on top of certain terrain.

Other Fixes

  • Fixed an issue on the locker editing screen that sometimes caused the name of a selected weapon to not display correctly when the weapon icons were arranged in a certain order.

Improvements in Splatoon 3 Version 6.1.0 

In the latest update, Splatoon 3 has undergone significant improvements in version 6.1.0, primarily focusing on refining the multiplayer experience. Main weapons, such as the N-ZAP '85 and Dynamo Roller, have seen adjustments to enhance their performance. For instance, the N-ZAP '85 and N-ZAP '89 now deal increased maximum damage, providing players with more potent firepower. The Dynamo Roller and Gold Dynamo Roller have widened the angle for horizontal swings that deal maximum damage, offering better versatility in combat.

Additionally, the Inkbrush and Inkbrush Nouveau have received tweaks, boosting movement speed and reducing ink consumption when painting while moving forward. The Splat Brella and Sorella Brella consume less ink when firing a shot, and the Undercover Brella and Undercover Sorella Brella now enable players to jump higher while firing. These changes aim to make various weapons more user-friendly and strategic in battles.

The update also introduces alterations to special weapons, with the Wave Breaker now marking enemies when placed, and the Ink Storm allowing for quicker recovery of damage taken within its area of effect. Furthermore, adjustments have been made to the points required for specific special weapons, offering a rebalanced approach to their availability in battles. 

Splatoon 3 Gameplay 

Splatoon 3 is a game where you play as characters called Inklings or Octolings. You shoot colored ink from different weapons, like paint rollers or sniper rifles, to cover the ground or hit opponents. In the game, you can change into a squid or octopus form to move faster and climb inked walls.

There are three types of weapons: main, sub, and special. The main weapons are what you choose to use, sub weapons are extra tools for your main weapon, and special weapons need you to cover the ground with ink to use them. You need to manage the amount of ink you have, and swimming in ink helps refill it. The game has many weapons, and some are new while others are from earlier Splatoon games.

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Splatoon 3 Plot

In the game, the player follows an old squid named Craig Cuttlefish into a dangerous place filled with Fuzzy Ooze. They are recruited by Cuttlefish to join the New Squidbeak Splatoon as Agent 3. They also have a pet Salmonid Smallfry called "Little Buddy." Little Buddy helps destroy the ooze and clear the way. The player fights mutated Octarian enemies alongside Cuttlefish, who thinks they've stolen the Great Zapfish powering Splatsville.

The adventure takes them to an underground city called Alterna, where they meet familiar faces and discover a plot by Mr. Grizz to change life into mammals using the Fuzzy Ooze. They team up with a group called Deep Cut to stop this plan, ultimately saving the day and returning to Earth with the Great Zapfish. Mr. Grizz faces consequences for his actions.

Splatoon 3 Trailer 



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Splatoon 3 Updating to Version 6.1.0 Patch Notes - FAQs

1. What's the main focus of Splatoon 3's version 6.1.0 update?

The update primarily focuses on enhancing multiplayer modes, rebalancing weapons, and introducing changes to specific stages like Mincemeat Metalworks.

2. Which weapons received adjustments in this update?

Notable adjustments include increased maximum damage for N-ZAP '85 and N-ZAP '89, widened angles for horizontal swings on rollers, and various improvements for weapons like Inkbrush and Splat Brella.

3. What changes were made to special weapons?

Special weapons like Wave Breaker now mark enemies when placed, and the Ink Storm allows quicker recovery of damage taken within its area of effect.

4. Are there adjustments to points required for special weapons?

Yes, the update includes changes to the points required for certain special weapons, providing a rebalanced approach to their availability in battles.

5. What's the overall goal of the update in terms of gameplay improvements?

The update aims to make various weapons more user-friendly and strategic in battles, diversifying gameplay experiences and creating new strategies for players.

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