Stellaris 3.8 Update Release Date, Features, Gameplay

Are you looking for Stellaris 3.8 Update release date? The release date for the highly anticipated Stellaris 3.8 Update has been revealed, prepare to explore the game with new features.

by Alaguvelan M

Updated May 15, 2023

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Stellaris 3.8 Update Release Date, Features, Gameplay
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Stellaris

Stellaris is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. Set in a vast and immersive universe, players assume the role of leaders guiding their interstellar civilization. The objective is to explore uncharted territories, establish colonies, and effectively govern their corner of the galaxy. Throughout the game, encounters with other civilizations offer opportunities for diplomacy, trade, or engaging in warfare.

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A key aspect of Stellaris is the dynamic nature of its gameplay. Players must navigate scripted and emergent events that shape the galaxy. New empires emerge, altering the balance of power, while powerful crises threaten the stability of the galaxy. Additionally, event chains unfold, revealing the captivating stories of forgotten empires.

The game was initially released worldwide for Windows, macOS, and Linux on May 9, 2016. A console version, titled Stellaris: Console Edition, became available for PlayStation 4 and Xbox One on February 26, 2019.

Within less than 24 hours of its release, Stellaris achieved a remarkable feat by selling over 200,000 units. This impressive accomplishment broke the revenue record for any of Paradox Interactive's previous titles within the same timeframe, coming close to the sales record held by Cities: Skylines. Notably, it became the fastest-selling game developed by Paradox Development Studio.

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The game's success continued to soar, as, by June 21, 2016, it had surpassed the milestone of 500,000 units sold. The publisher celebrated yet another achievement on May 12, 2020, when they announced a new record for the number of players online, with the total sales of the game exceeding an impressive 3 million units. Stellaris had firmly established itself as a beloved and popular title within the gaming community.

Stellaris 3.8 Update Release Date

Initially, based on the developer's estimated timeframe, we anticipated the arrival of the Gemini update 3.8 for Stellaris to be sometime between late June and early July 2023.

However, the developer surprised us by announcing that the update would be released earlier than expected, specifically on May 9, 2023, coinciding with the Galactic Paragons expansion.

As Paradox gradually revealed more information about the patch's contents, they confirmed the inclusion of nested tooltips in the game. This feature, already familiar to Crusader Kings 3 players, will now be introduced to the sci-fi grand strategy game Stellaris.

Initially, the implementation of nested tooltips in Stellaris will be limited to the Galaxy Settings, as shown in the provided screenshot. However, the development team has ambitious plans to expand their usage beyond that, including Empire Creation and other aspects in the upcoming patches throughout the year. These tooltips have been designed to streamline information presentation, allowing players to access additional details by hovering over specific keywords relevant to the gameplay.

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Excitingly, two new cooperative modes are being introduced, enabling up to five players to collaborate and jointly control the same empire, working together toward achieving victory. To facilitate communication among teammates, the UI will include presence markers, indicating which tabs are currently being accessed by each player.

In Stellaris Patch 3.8, orbital bombardment will play a significant role in securing control over planets. The developer has confirmed its implementation, with only a few exceptions to consider. Furthermore, the devastation caused by bombardment will be more pronounced than in previous versions of the game, scaling dynamically based on the number of participating ships.

Non-hive mind races will receive four new Capital World designations, offering diverse options such as Forge Capital, Factory Capital, Trade Capital, and Capital Extraction World.

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Improvements to the user interface can be seen in the reorganization of the fleet manager, while the Sector Editor now provides the freedom to move systems between adjacent sectors. Players had the opportunity to participate in a scheduled co-op open beta, with feedback collection taking place through dedicated threads until April 30.

Stellaris Patch 3.8

The Stellaris Patch 3.8, also known as the "Gemini" update, was released on May 9, 2023, alongside the Galactic Paragons expansion. This update introduces new ship classes, revised combat mechanics, improved AI behavior, new content and events, bug fixes, and quality-of-life improvements. The patch was preceded by a cooperative open beta, for which preliminary patch notes were provided to the player community.

The Stellaris Patch 3.8, also referred to as the Collateral Damage update, brings a significant number of changes to the game. Among the notable features of the 3.8 patch is the introduction of three new ship classes, which include strike craft carriers, command ships, and point-defense destroyers. The patch also features a significant overhaul of the combat mechanics in the game, with changes to ship targeting, ship movement, and weapons balancing.

In addition to these major changes, the 3.8 patch introduces a range of other updates and improvements, including enhanced AI behavior and improved fleet management. The patch also introduces new content and events, such as the Galactic Paragons, which add new strategic options to the game. Other changes in the patch include various bug fixes and performance improvements for smoother gameplay.

Ultimately, the Stellaris Patch 3.8 is a major update for the game that brings significant changes and improvements. These changes will significantly impact the way the players experience whole gameplay mechanics, and it promises to be a welcome update for players seeking new challenges and updated gameplay mechanics.

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Stellaris 3.8 Patch Notes

The highly anticipated Patch 3.8, also known as "Gemini," made its debut on May 9, 2023, coinciding with the release of the Galactic Paragons expansion. Notably, the initial version of the patch, 3.8.0, was not publicly released. Instead, the development team opted to introduce Patch 3.8.1 as the first iteration within the 3.8.X branch. 

BUG FIXES

  • Fixed an issue where the mouse input would be offset when playing with fullscreen on.
  • Fixed an achievement not always being awarded correctly.
  • Fixed the Kidnapper trait applying to the whole empire population instead of the given planet.
  • Fixed a bug where permanent rulers would not get their ascension perks when finishing the special projects to convert them.
  • Anglers now once again count as farmers.
  • Fixed map tracking sometimes not working for first contacts and archaeology sites.
  • Holo-Theatres are now correctly destroyed when a gestalt empire conquers the planet they are built on.
  • If an empire stops having Imperial Authority, the Imperial Heir trait is removed from their former heir.
  • Leaders can no longer start the game with traits that produce resources. This should stop machine leaders from keeping a bonsai tree garden as a hobby.
  • Restored the brainslug species trait.
  • You can no longer psi-inoculate hive-minded pops or those being purged.
  • Fixed an issue where some situation modifiers were not applied correctly.
  • Fixed The Beholder, Keides, Azaryn, and others leaders from Paragon mutating due to traveling through shroud tunnels.
  • Now Crusader Spirit will correctly impose the Crusader spirit civic on empires who lose the ideology war.
  • Now the Imperial heir will have 0 Unity upkeep (upkeep from negative traits can still apply).

STABILITY

  • Fixed a COOP crash when two players were selecting ascension perks at the same time.
  • Fixed a crash related to pops with invalid species.
  • Fixed a crash that could occur during removal of invalid trade deals.
  • Fixed an out of sync related to events.

BALANCE

  • The Minister of Exploration now grants +3% jump drive range per level.
  • The additional unity duelists gain from the Arbiter of Duels is now added to their base output instead of multiplying the base output.
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AI

  • Fixed an issue where the AI would repeatedly attempt and fail to invade the pre-FTL empires from the Fear of the Dark origin.

UI

  • Event notifications can now be configured in message settings.
  • Added ship engagement range modifier to ship tooltip.
  • Crime/Deviancy modifiers should now show the correct name in more places.
  • Fixed Galactic Paragons not being shown in DLC lists.
  • Fixed UI issues affecting the council view for gestalt empires after they unlocked their third civic.
  • Fixed overlap between achievements and forum link button in the main menu on non-Steam platforms.
  • Fixed text overlap between coop filter and cross platform filter in the matchmaking view.
  • Improved the layout of the Multiplayer lobby DLC icons.
  • Message settings are now sorted in alphabetical order.
  • Message settings that have been changed and later changed back to their default values (without using "Reset Default") will now be saved as changed values.
  • The coop filter checkbox in the multiplayer game browser is now checked by default.
  • The player name used for Multiplayer is now saved more consistently.
  • When hot-joining a coop empire, events that are open for other players in your empire before the hot-join will no longer be shown to the joining player.
  • Icons for tiered traits should now correctly display a Roman numeral 'I' for tier 1, for players without Galactic Paragons.

MODDING

  • Fixed a case where modded games could crash when using custom leader classes.
  • Fixed crash on session start when using modded leader classes.
  • Fixed some incorrect documentation for message types.
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Stellaris Gameplay

Stellaris is a real-time grand strategy game set in the distant future, offering players the opportunity to shape the destiny of a species in their early stages of interstellar exploration. With the invention of faster-than-light (FTL) space travel, civilizations are eager to establish themselves as prominent galactic entities. The game takes place in various galaxy types, each presenting unique challenges and opportunities.

As the ruler of a government, players must navigate complex choices and decisions that reflect their civilization's ethics and ambitions. Whether seeking galactic conquest, resource accumulation, technological dominance, peaceful coexistence, or the annihilation of other sentient life, the empire's ultimate goal is at the player's discretion.

Commanding a fleet of diverse ships, including those dedicated to science, construction, and military endeavors, players engage in space and ground combat. Success in these conflicts hinges on careful planning, strategic preparation, and an understanding of the broader context.

Beyond warfare, diplomatic avenues are available, allowing players to form alliances and establish trade agreements with other races. These interactions play a vital role in shaping the galactic landscape and the fate of various civilizations. In Stellaris, the possibilities are vast, offering a rich and immersive experience where players can forge their own path among the stars.

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In Stellaris, players have the option to choose a premade empire or create their own customized empire/species. The creation process involves selecting positive and negative characteristics (traits) for the species. Players also customize the empire by choosing ethics and civics that represent the ideology of the empire. These choices provide buffs, and limitations, and affect gameplay information. Origins, which serve as backstories for the empire, can also be chosen, including starting with secondary playable races or unique circumstances.

Ethics have normal and fanatic versions, influencing the alignment of the empire. Fanatic versions offer greater bonuses but come with stricter restrictions. The Gestalt Consciousness ethic allows for a hive mind or robotic empires, and it occupies all ethics points. Megacorporations, introduced in the Megacorp DLC, have their own unique civics but are not restricted by ethics. Throughout the game, ethics and most civics can be changed.

Players have the ability to customize various aspects of their empire, such as the flag, name, homeworld, appearance of cities and space constructs, and the ruler. This allows for a personalized and unique experience within the game

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Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Stellaris 3.8 Update Release Date - FAQs

1. What is Stellaris? 

Stellaris is a science fiction strategy game developed by Paradox Interactive, where players explore, build and conquer a vast galaxy.

2. What is the latest update to Stellaris, and what does it include?

The latest update to Stellaris is version 3.8 "Gemini" which includes new ship classes, improved combat mechanics, enhanced AI behavior, new content and events, and bug fixes and quality-of-life improvements.

3.  Can I play Stellaris on my console or mobile device?

Stellaris can be played on PC, Mac, and Linux platforms, but it is not currently available on consoles or mobile devices.

4.  Can I play Stellaris with friends in multiplayer mode?

Yes, Stellaris includes multiplayer options, allowing players to team up and compete against each other or work together against common foes.

5. Are there any mods available for Stellaris, and how do I install them? 

Yes, there are a variety of mods available for Stellaris, which can be downloaded from sites like Steam Workshop and Nexus Mods. To install them, you will typically need to move the downloaded files to a specific folder in the game's directory.

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