Switchback VR Update Patch Notes

Discover the comprehensive Switchback VR Update Patch Notes, detailing the significant improvements and enhancements made to The Dark Pictures: Switchback VR. Get ready for an upgraded and more immersive horror gaming experience on PlayStation VR2 with these detailed patch notes.

by P Nandhini

Updated Jul 23, 2023

Switchback VR Update Patch Notes

Switchback VR Update Patch Notes List Numerous Improvements

Following the release of The Dark Pictures: Switchback VR, which received mixed reviews despite having some innovative horror game scares, Supermassive Games took the feedback into account and responded with update 1.06. Game Rant had the opportunity to experience the 8.193 GB update before its widespread rollout and can assure horror fans that it brings significant improvements.

The latest update not only addresses numerous bugs but also enhances the overall visual quality of The Dark Pictures: Switchback VR. Players can expect a noticeable improvement in graphics, with crisper and more detailed visuals akin to those found in a PlayStation VR 2 game. Additionally, specific levels, like the Cursed Forest stage, have received notable upgrades.

The patch notes detail these enhancements, ensuring a more immersive and engaging horror experience for players. Let's delve into the Switchback VR Update Patch Notes in this article.

Switchback VR Update Patch Notes

General

  • Introduction of FSR (flexible scaled rasterization) and FR (foveated rendering) support to greatly improve visual quality.
  • Enabled Temporal Anti-Aliasing (TAA) for a smoother image
  • Optimisation pass throughout the game for improved performance and prevention of objects and textures ‘popping’ as the cart moves.
  • Memory usage improvements
  • Various crash fixes
  • Reduction in loading times
  • New and improved models and textures for environment objects
  • New higher-quality textures for several enemies
  • Improvements to visual effects throughout the game, including fire, headshots and more.
  • Added dynamic hit reactions to several enemies.
  • Improved lighting in several levels
  • Improved the look of fog throughout the game.
  • Various fixes and improvements to enemy animations
  • Various fixes to clipping issues throughout the game.
  • Improvements to headset vibration caused by obstacles.
  • Fixes for cart / track audio and haptic feedback on the controllers Improved fading effects for destroyed materials.
  • Adjusted position of various objects throughout the game so they are no longer floating.
  • Added missing materials to various objects.
  • Various improvements to collisions, making it easier to shoot objects.
  • Various fixes to checkpoints and reloading levels
  • Various adjustments to enemy pathing
  • Added shadow casting from the cart light.
  • Improved decals like blood and oil
  • Added wet effect on hands and weapons when the player is under the rain.
  • Loading icon brightens up when spinning faster.
  • Turning down audio sound effects no longer turns off haptics.
  • Added sound effects to non-damaging head impacts.
  • Fixed an issue where the player’s vision got progressively darker in several levels.
  • Fixed various streaming issues that cause the environment to ‘pop in’ throughout the game

UI Fixes

  • Various fixes to subtitles in several languages
  • Various fixes to voiceover and subtitles timings
  • Fixed an issue where an incorrect score was displayed on the leaderboard screen after every chapter.
  • Fixed an issue where some text was getting cut off at the 'Journey So Far’ screen in several languages.
  • Fixed an issue where subtitles were visible in the pause menu if the subtitle settings were adjusted whilst dialogue is playing.

Haunted Shipwreck

General

  • New and improved textures for the enemies in these levels
  • Added dynamic hit reactions to zombies.

Maiden Voyage

  • New and improved fire effects
  • Fixed multiple instances of enemies clipping into the cart.
  • Fixed multiple instances of enemies floating off the ground.
  • Adjusted floating objects throughout the level.
  • Fixed issue with the chain-link fence in the first area changing opacity as you approached it.
  • Adjusted collision on the puzzle assets so only the valves can be shot to trigger them.
  • Fixed an issue with enemies not being close enough to the cart to cause damage.
  • Adjusted the timings of the light flickering in the encounter after the ‘Meat Tunnel’.
  • Adjusted the speeds of enemies in the boat encounter.
  • Reworked the paths and tasks of enemies in the last fight for better timing.
  • Adjusted curtain material to prevent seeing through them Fixed an issue regarding shooting the grenade launcher at the swarm of rats caused the game to crash.
  • Fixed an issue with gaps in the water.
  • Fixed an issue where an enemy left alive behind the cart and could be heard throughout the level, despite being far away.
  • Fixed collisions so the swarm of rats no longer gets stuck on the track.

Into the Ship’s Heart

  • Fixed an issue where dying after the first branching track did not reset the level.
  • Adjusted floating and clipping assets throughout the level.
  • Fixed an issue with the blood rain visual where sound effects were not playing correctly in the ship’s kitchen.
  • Fixed an issue with broken helicopter blades appearing before the helicopter crash at the end of the level.
  • Adjusted timings on the last encounter with the boss’ attack to prevent the player being hurt too early.
  • Improved the demon dog animations.
  • Balance fixes to the demon dog fights.
  • Added rain haptics on the last outdoor section.
  • Fixed an issue where we could see an invisible barrel exploding when the boss dies.

Cursed Forest

General

  • Multiple adjustments and fixes to the fog throughout both levels for better visual quality
  • New and improved tree and foliage throughout both levels
  • New and improved fire effects throughout both levels
  • Added more dynamic hit reactions to the enemies.

Abandon All Hope

  • Fixed an issue in the Black Cat bar where some objects were misaligned.
  • Made the headset vibration more intense during the bus crash.
  • Adjusted collisions on objects to allow for easier shooting.
  • Adjusted the paths of the giant bats in the tunnel.
  • Adjusted the fire visual effects so they no longer clip with the walls inside the burning house.

Burning Trials

  • Lighting improvements throughout the level
  • Demon in the police station can now be properly interrupted during their attack.
  • Improved the visual appearance of the UV decal.
  • Fixed an issue that caused the dolls to sometimes crawl sideways on the ceiling or walls.
  • Fixed an issue that caused the last demon to not attack during the final phase of the fight.

Forsaken Ruins

General

  • New and improved textures for the enemies
  • Added more dynamic hit reactions to enemies.

Ancient Temple

  • Lighting improvements throughout the level
  • Shortened the eclipse scene so that the fight starts sooner.
  • Fixed an issue with Belial clipping into the cart.
  • Fixes to several floating objects
  • Added missing sound effects when the environment changes with the blinking mechanic.
  • Added missing sound effects on the rock falls.
  • Into the Abyss
  • Lighting improvements throughout the level
  • Environment improvements throughout the level
  • Fixed an issue where the passenger could still be heard speaking despite being dead.
  • Improvements on timings and other issues with the boss fight.

Doomed Hotel

Enjoy Your Stay

  • Scythes now deal significantly more damage.
  • Fixed several instances of enemies clipping through the floor when appearing.
  • Fixed an issue where shooting the mirrors resulted in blood effects coming out of them.

Panopticon

  • Visual improvements to the acid traps
  • Fixed an issue where repeatedly shooting one of the animatronics with the stun gun caused it to be pushed through walls.
  • Fixed an issue where shooting through the mattress killed an animatronic on the other side.
  • Significant improvements to the environment, particularly outdoor sections
  • Lighting improvements throughout the level, particularly in the final section

Switchback Levels

Welcome to Inferno’s Ride

  • New and improved trees and foliage throughout the level
  • Adjusted collisions on objects to allow for easier shooting.

Frozen Hell

  • Fixed various floating objects, duplicated objects and clipping issues in dolls and mannequins
  • Fixed noticeable holes in icy objects
  • Fixed an issue with voiceover and subtitles being out of sync at the end of the level.

Switchback VR 

Supermassive Games brings terror to life with "The Dark Pictures: Switchback VR," a thrilling rail shooter video game designed exclusively for PlayStation VR2. This spine-chilling experience hit the gaming world on March 16, 2023, as a captivating spin-off of The Dark Pictures Anthology. In this adrenaline-pumping game, players embark on a horror-themed roller coaster ride, immersing themselves in a world of fear and suspense.

"The Dark Pictures: Switchback VR" serves as a spiritual sequel to the acclaimed 2016 VR game, "Until Dawn: Rush of Blood." Drawing inspiration from its predecessor, which was a launch title near the original PlayStation VR's release, this latest installment pushes the boundaries of virtual reality horror, offering an intense and unforgettable gameplay experience. Prepare to face your darkest fears as you step into this eerie world of thrills and terror on the virtual roller coaster ride of a lifetime.

Switchback VR Gameplay

"The Dark Pictures: Switchback VR" offers an exciting gameplay experience as a spin-off from The Dark Pictures Anthology. Players will traverse through various locations taken from the four games featured in its first season, creating a dynamic and immersive world. Similar to its predecessor, this rail shooter game equips the player with a pair of pistols, enabling them to engage with targets, objects, and enemies throughout the gameplay.

By shooting boxes strategically, players can attain brief upgrades for their weapons, such as semi-automatic and shotgun functionalities. However, "The Dark Pictures: Switchback VR" introduces exciting new elements to enrich the gameplay further. As players progress through the third to eighth levels, they gain access to special items, including the UV light, Flare Gun, and Stun Gun.

These items prove vital in overcoming specific obstacles, solving puzzles, and utilizing environmental mechanics, adding layers of strategy and problem-solving to the experience. Prepare to immerse yourself in an action-packed adventure where precise shooting, tactical thinking, and resourceful utilization of items are the keys to conquering the challenges that lie ahead. Can you navigate the eerie landscapes and unravel the mysteries that await you in "The Dark Pictures: Switchback VR"? The journey promises to be a thrilling and unforgettable ride.

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Switchback VR Update Patch Notes - FAQs

1. When was The Dark Pictures: Switchback VR released?  

The game was released on March 16, 2023.

2. What is the gameplay concept of The Dark Pictures: Switchback VR?  

The game is a rail shooter video game where players ride a horror-themed roller coaster, facing various scares and challenges.

3. What improvements does update 1.06 bring to The Dark Pictures: Switchback VR?  

Update 1.06 addresses numerous bugs and enhances the overall visual quality, resulting in crisper and more detailed graphics.
 

4. Is The Dark Pictures: Switchback VR a sequel to another game?  

Yes, it is a spiritual sequel to the VR game "Until Dawn: Rush of Blood," drawing inspiration from its horror elements.