Teamfight Tactics Update 13.8 Patch Notes and Latest Updates
by Sakthi
Updated Apr 19, 2023
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Teamfight Tactics Patch Notes
Teamfight Tactics has released patch notes for its latest update, which brings a variety of changes to the popular auto-battle game. The patch notes for 13.8 include adjustments to champions, items, and traits, as well as balance changes to the overall gameplay experience.
In addition, the update introduces new features, such as spectator mode for players to watch their friends' games and new Little Legends, the player's avatar in the game. These changes are designed to improve the overall quality of the game and provide a fresh experience for players. However, the patch note was released a few hours ago by the officials, so let us see more about the patch note 13.8 in detail.
Teamfight Tactics Update 13.8 Patch Notes
PATCH HIGHLIGHTS
Here are the patch notes.
MECHA COS-MECH-TICS
MAXIMUM MECHA CHESTS & MECHA MALPHITE
Planetary Drill Finisher is online. Mecha Malphite is powered up and ready to rock.
MAXIMUM MECHA CHESTS: 390 RP
NEW MECHA LITTLE LEGENDS
Hairspray, mech suits, and cooking oil—these new Shisas are highly flammable, so keep a fire extinguisher handy while winstreaking. Shisa’s Epic variants are available for direct purchase for 925 RP. Their Legendary variant, Supreme Emperor Shisa, is only available as a drop from Chests.
Check out their variants below: Mech Pilot Shisa (Epic), Space Groove Shisa (Epic), Galactic Destiny Shisa (Epic), Cooking Master Shisa (Epic), Supreme Emperor Shisa (Legendary)”
Burno proves that you can teach an old dragon new tricks… like operating a 200-ton Mech suit, or just cooking instant ramen. Burno’s Epic variants are available for direct purchase for 925 RP. Their Legendary variant, Feudal Future Burno, is only available as a drop from Chests.
Check out their variants below: Mech Pilot Burno (Epic), Space Groove Burno (Epic), Cooking Master Burno (Epic), Galactic Victory Burno (Epic), Feudal Future Burno (Legendary)
Whichever Squink controls the galaxy gets to dole out justice—or in Space Groove Squink’s case, pick the playlist. Squink’s Epic variants are available for direct purchase for 925 RP. Their Legendary variant, Takoyaki Squink, is only available as a drop from Chests.
Check out their variants below: Galactic Justice Squink (Epic), Space Groove Squink (Epic), Edge Lord Squink (Epic), Mech Pilot Squink (Epic), Takoyaki Squink (Legendary)
Note on Mecha content: Our new Mythic Arena, Mecha Prime Zero will be released in patch 13.10.
LARGE CHANGES
TRAITS
Hacker allows players to throw any unit into the enemy line, which—when used effectively—can single-handedly win the fight. The extra Omnivamp the rider and Hacker champions receive is an added bonus, but with the current power of just the backline access, there’s no reason to grant Omnivamp, too. We’re reducing the Omnivamp significantly at the 3 Hacker breakpoint (the most-used variation of the trait) to provide the backline access, while giving a smaller nerf to the Omnivamp at further trait breakpoints.
Oh, Ox Force. This contentious trait has created frustrating situations where the invulnerability aspect completely counters champions who are reset (LeBlanc, Viego) or damage-over-time (Miss Fortune) dependent. That being said, we wanted to keep the core identity of the trait intact with our rework, so now instead of becoming invulnerable, Ox Force units briefly gain a shield. This should allow them to continue fighting on the edge, while preventing the frustrating WHY WON'T YOU JUST DIE?!!! experience. Because these shields provide more (but temporary) health for Ox Force units, we’ve reduced the Armor and MR they receive, since they also amplify the strength of this shield.
Tome of Traits is just too hard to play around after taking a big cashout with Underground by adding even more decision making to one of TFT’s most complex transitions.
UNITS: TIER 1
Lucian reroll has been overperforming, thanks to its efficient use of strong 1-costs. By taking away some damage and making the comp’s favorite frontliner (Blitzcrank) a bit squishier, we’re slowing the comp’s roll without completely compromising either champion individually.
Oh hey Lux, didn’t see you there. Lux has failed to shine for the bulk of the set. As a linchpin unit in Star Guardian verticals, we expect the base damage buff here to help the entire comp out.
Nasus buff means Stacks on Stacks buff…
UNITS: TIER 2
Jinx is a weird unit. Her scaling and Augments allow her itemization to be incredibly situational, and she’s an excellent early-game item holder because of it. But despite her flexibility, her success has been a bit jinxed this set. Hopefully these buffs are enough for the Jinx reroll fans to get excited about.
UNITS: TIER 3
Last patch we gave Gnar some significant buffs to ensure he can get his first cast off without getting bursted. But with his newfound reliability, the prehistoric youngster is pumping out a bit too much damage.
Last patch we also shuffled Kai'Sa's stats to make her more of an AP carry with meaningful plasma procs at the price of some survivability and base AD. But we went a bit too far, and she’s found success in reroll comps and in comps alongside Lucian.
UNITS: TIER 4
We’ve been buffing Bel’Veth for a while. She’s a tough carry to play due to her range and reliance on longer fights, but if you can manage to keep her Endless Banquet endless, you will be greatly rewarded!
Bel’Veth Endless Banquet bonus Attack Speed per cast: 25% ⇒ 30%
HERO AUGMENTS
We’re still doing some balance nudges for our mid-set Augment changes, but this time we’re also trying to give our most underperforming Augments a chance at being rolled for.
Both of Pantheon’s Hero Augments are just too good.
Ekko’s Destructive Resonance is tough to use, as it requires you to itemize a melee-AP carry, who no longer has an Attack Speed slow for self-peel (protection). We’re making Ekko’s spell cast even larger when selecting this Augment. It’ll lower a bit of the damage to make the Augment more reliable, without raising the power ceiling too high.
AUGMENTS
It’s another Bel’Veth buff.
Scoped Weapons Attack Speed: 10% ⇒ 12%
SMALL CHANGES
Small, like a Chibi sized planetary drill.
TRAITS
With our rework to Ox Force, Ace was changed both to not completely counter the new Ox Force shield (Aces would’ve ignored it completely), and to give it the same behavior as Collector (Ornn Item).
Ace now requires dealing damage to execute.
UNITS: TIER 1
This is a Starfire, not a cease-fire.
Kayle Starfire Spellblade cast no longer locks her out of attacking for a brief period.
BUG FIXES
Teamfight Tactics Gameplay
Teamfight Tactics, a game mode within League of Legends, is a strategy game based on Dota Auto Chess, a popular mod for Dota 2. The game revolves around eight players who build teams to compete against each other and be the last player standing. The battlefield consists of hexagons where players can strategically place units on their side of the game board between rounds.
During each round, a short battle automatically takes place, with two players matched randomly for that round or paired against computer-controlled enemies. In the rounds against computer-controlled enemies, players have the opportunity to acquire gold, units, or items that can be used in the game. The health lost from losing a round is calculated using a combination of set damage per round and the number of units an opponent still has alive.
The game is divided into stages and rounds, with each stage consisting of seven rounds except for stage 1, which has three rounds of computer-controlled enemies. On round four of each stage, players have access to a free rotation of units with random equipped items called the "Carousel."
During these shared rounds, the two players with the lowest health can choose their units first, followed by the next two players with the lowest health, and so on. In the last round of each stage, players face computer-controlled enemies. Players accumulate gold during rounds, which they can save to build interest and increase their income per round.
Players can also gain additional income per round by either winning multiple rounds in a row or losing multiple rounds in a row. With this gold, they can reroll the five units automatically offered to them in their shop at the start of each round or purchase experience points to increase their level.
The higher the player's level, the more units they can place on the board, which can be augmented by certain items, and the higher the average rarity of units in the shop. Each unit can be upgraded if additional copies of the same unit are found in the shop or Shared Draft, which increases their maximum health and attack damage.
Units in Teamfight Tactics have a health bar and a mana bar. Taking damage from enemy attacks or abilities will lower a unit's health but increase their mana. When a unit's health reaches zero, they are effectively removed from the round. When a unit's mana bar is full, they cast a unique ability. Synergies are activated by a team composition that makes use of one or multiple units with the same trait.
Each unit has two or three traits, and the effective combination of units will activate synergies that benefit the player. Teamfight Tactics has periodic updates to its unit roster. Every three months, there is a partial rotation, referred to as a mid-set update, rotating out traits and units that are problematic.
The patch numbering in Teamfight Tactics follows the same format as its parent game, League of Legends, rather than being labelled differently. Overall, Teamfight Tactics is an engaging strategy game that requires players to use their strategic thinking and unit placement skills to outlast their opponents and emerge victorious.
Teamfight Tactics Overview
Teamfight Tactics (TFT) is an auto-battler strategy game developed and published by Riot Games, the creators of League of Legends. TFT is a free-to-play game mode within League of Legends and is also available as a standalone mobile app.
In TFT, players assemble a team of champions from the League of Legends universe and battle against seven other players in a round-robin style tournament. Players place their champions on a hexagonal board and watch as they automatically battle against the other players' teams.
The game is won by being the last player or team standing. Players can earn gold, items, and experience points by winning battles and can use these resources to purchase new champions, upgrade existing champions, or equip their champions with powerful items.
TFT is a game that requires strategy, quick decision-making, and adaptability. Players must balance their resources and build a team that can counter their opponents' strategies while also being strong enough to survive until the end. The game is constantly evolving, with new champions and items being added regularly to keep the gameplay fresh and exciting.
Teamfight Tactics Update 13.8 Patch Notes: FAQs
League of Legends has several different modes available to players, including Summoner's Rift, ARAM, Teamfight Tactics, and more. Each mode offers a different gameplay experience and objective for players to pursue.
The ranking system in League of Legends is based on a player's performance in ranked matches. Players are assigned a rank based on their skill level, with higher ranks indicating greater skill. Players can also earn rewards for achieving certain ranks during each season.
The objective of Dota 2 is to destroy the enemy team's Ancient, a large structure located in their base. Players must work together to defeat enemy heroes, destroy enemy towers, and gain resources in order to achieve this goal.
Auto Chess features unique gameplay mechanics, such as the ability to randomly generate units and the use of a hexagonal game board. Players must use strategic positioning and unit placement in order to outmaneuver their opponents and emerge victorious.
Synergies in Teamfight Tactics are activated by creating a team composition that makes use of one or multiple units with the same trait. Synergies can have a variety of effects, including strengthening allies, weakening enemies, and providing miscellaneous benefits.