The Finals 1.6.0 Update Patch Notes Bug and Fixes

Unveil the latest evolution of The Finals with the 1.6.0 Update Patch Notes, offering a glimpse into new character skins, refined gameplay mechanics, and enhanced tournament features.

by Madhumitha

Updated Feb 01, 2024

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The Finals 1.6.0 Update Patch Notes Bug and Fixes
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The Finals 1.6.0 Update Patch Notes

Adjustments to game balance

  • Gadgets

    • Dome Shield

      • Dome Shields will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled

    • Vanishing Bomb

      • Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)

      • Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)

      • Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)

    • Zipline

      • Improved placement validation for zip lines, making them easier to deploy

  • Maps

    • Las Vegas

      • General

        • Added some cover to the side of kitchen trolleys to make them easier to use

        • Replaced the zipline between Eastwood and Decora with a jump pad

        • Moved various cover pieces to avoid gaps in the cover

        • Moved various chairs to make traversal easier

        • Removed Turrets & Tripwires map variant in Quick Cash, Bank It, Tournament, and Ranked Tournament modes while we fix various bugs and re-evaluate the gameplay design

      • Argon Casino

        • Removed some of the monitors in the casino so some doors are easier to see

        • Added an extra door to make traversal easier

        • Updated some Vault spawn locations and added cover to some of them

      • Eastwood Casino

        • Updated exit points on various ziplines to make it easier to access rooftops

        • Added decals to some windows to make the glass more visible

        • Rearranged the aircon units to create more cover on the roof

        • Adjusted the position of some cashout locations

      • Glamora Casino

        • Removed some chairs so it’s easier to jump in and out of cashier booths

        • Removed some chairs and railings in the theatre to make traversal easier

        • Various other small fixes and balance tweaks

  • Specializations

    • Mesh Shield

      • The Mesh Shield will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled

    • Recon Senses

      • Added a range limit to Recon Senses set to 30m. Players outside of this range will not be detected

      • Players detected by Recon Senses will now see ‘Detected’ warning text on their HUD

      • Dev Note: Recon Senses have become much more common in the meta than we intended and can cause confusion for some newer players. The reduction in range and the warning given to detected players will bring the ability’s power back in line with other Specializations

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Content Enhancements and Software Patching

  • Animation

    • Fixed some small issues with the LH1 reload and Goo Gun inspect animations

    • Updated reload animations when aiming down sights to add slightly more movement to them

  • Audio

    • Updated footstep audio and mix for the player, teammates, and enemies

      • Dev note: It should now be clearer for players to tell friendly players apart from enemies and their own footsteps

    • Fixed an issue where the spawn sound effect could be cut off when respawning

    • Updated various VO lines

    • Various VO bug fixes

  • Career Rank

    • Added 10 more levels to the Career Rank along with additional rewards. Max rank is now 50.

  • Characters

    • Fixed an issue where characters could have their legs bent backward on some screens

  • Controller

    • Added Gyro aiming options for PS5 DualSense and PS4 DualShock controllers

    • Fixed an issue with aim assistance sensitivity reduction that caused almost no sensitivity reduction to be applied to targets closer to the player than 20m

    • Reduced input latency on PS5

  • Emotes

    • Fixed an issue that prevented the player emoting while crouched

  • Gadgets

    • Defibrillators

      • Fixed an issue where player statues could not be targeted for revives when lying in foliage

      • Fixed an issue where player statues could not be targeted for revives when carried

    • Fixed various issues with placement distances on deployable Gadgets

    • Fixed an issue where turret parts could collide with each other, causing strange behavior when placed on barrels

  • Game Modes

    • General

      • Added ‘Steal the Spotlight’ event mode

      • Added the ability for players to customize their contestant Loadout for all Weapons, Gadgets, and Specializations during the match lobby at the start of each match in all game modes

    • Ranked Tournament

      • Lowered the number of rounds required to play Ranked Tournament from 60 to 45 (-)

      • Dev note: With the improvements we’ve made to fair play and banning, the threshold required to enter Ranked Tournaments doesn’t need to be quite so high.

    • Solo Bank It

      • Disabled the experimental Solo Bank It mode

  • Maps

    • Monaco

      • Made night and night storm weather conditions slightly less dark on Monaco for OLEDs

      • Tweaked LOD settings on some trees in Monaco to reduce popping on low settings

  • Movement

    • Fixed an issue where players could become stuck in encroached spaces

    • Fixed an issue where players would fail wall jumps if they pressed and held jump too early in a vault sequence

    • Fixed an issue where the player would cancel a slide if aiming down sights was triggered from toggled crouch

  • Security

    • Made various improvements to security and cheat detection

  • Settings

    • Increased default FOV from 71 to 81 (new installations only)

  • UI

    • Added Career Rank screen where players can see rewards earned by gaining rank

    • Added new tournament overview screen to tournament modes

    • Added additional item tutorial videos for the following items:

      • APS Turret

      • Gas Grenade

      • Glitch Grenade

      • Glitch Trap

      • Goo Gun

      • Motion Sensor

      • Pyro Grenade

      • Smoke Grenade

      • Sonar Grenade

      • Thermal Vision

    • Added new Event Contracts to the Contracts screen

    • Updated the size of ranked icons

    • Fixed wrapping issues on Contracts during the end-of-round sequence

    • Decreased duration of Vault objective markers on round start

    • Made various improvements to contextual ping accuracy, making them more accurate

    • Various bug fixes to the UI

  • VFX

    • Added new impact effects when friendly players shoot each other, instead of the coin effects, as this could cause confusion for players

    • Updated collision on coin death effects to reduce the number of coins that can fall through floors

    • Various Polish improvements to coin death effects

    • Optimization pass on the gas canister explosion effects

  • Weapons

    • Increased the size of various grenade projectiles, to make them easier to see in combat

    • Fixed some issues where AoE damage could be wrongly invalidated, causing no damage to be done

    • Fixed an exploit where melee weapons could be swung faster than intended

    • Fixed an issue that prevented C4 and Mines from being picked up when placed on a throwable object that had been picked up

The Finals

The Finals is a free-to-play shooting game where you see the game world from a first-person perspective like you're really inside it. It's made by Embark Studios, a part of Nexon. In the game, you join teams and play on different maps. What's cool about these maps is that parts of them can be broken or destroyed. The game wants players to use this feature smartly to win. So, you can use the stuff in the game world to help your team win.

You can play The Finals for free. It's a shooting game where you see things from the first-person perspective, just like you're really in the game. The game was made by Embark Studios, which is a part of a bigger company called Nexon.

When you play, you join teams and play on different maps. These maps are special because parts of them can be broken or destroyed. This is a big part of the game strategy, as it encourages players to think smart and use the environment to help their team win.

The Finals Overview

Developer(s)

Embark Studios

Publisher(s)

Embark Studios

Engine

Unreal Engine 5

Platform(s)

Microsoft Windows, PlayStation 5, Xbox Series X/S 

Release

December 7, 2023

Genre(s)

First-person shooter

Mode(s)

Multiplayer

The Finals Gameplay

In The Finals, you experience a virtual combat game akin to being part of a TV show, complete with virtual crowds and hosts providing commentary inspired by movies like The Hunger Games and Gladiator (2000).

The primary mode, "Cashout," requires teams of three to complete tasks such as opening vaults and transporting contents to a designated location, akin to capture-the-flag gameplay. Accumulating in-game currency is achieved through defeating opponents, completing tasks, and excelling in battles.

Players select characters categorized as "Light," "Medium," or "Heavy," each with distinct abilities and weaponry. However, the game allows customization of weapons and gear, fostering diverse gameplay strategies.

The game fosters creativity by offering dynamic elements such as destructible environments, changing weather and time conditions, and versatile team compositions. Additionally, arenas feature interactive elements like throwable objects and revival mechanics, adding depth to the gameplay experience.

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The Finals Development

Embark Studios, based in Stockholm, debuted with their inaugural games, The Finals and Arc Raiders. One developer noted that the game's destructible environment revolutionized player thinking, as they discovered inventive ways to utilize this freedom, such as using a rocket launcher to create openings instead of traditional doors. To ensure smooth gameplay, the game's server manages the calculations for environmental destruction.

Initially announced in August 2022 for PC, The Finals expanded its reach to include versions for PlayStation 5 and Xbox Series X/S. Preceding its official launch, closed beta testing occurred, spanning from March 7 to March 21, 2023, and later from June 14 to June 21. Subsequently, an open beta ran from October 26 to November 5, granting access to all interested players.

The Finals made its debut on December 7, 2023, during The Game Awards 2023 event. However, upon release, server issues arose, prompting developers to temporarily limit player access to the game.

The Finals Trailer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

The Finals 1.6.0 Update Patch Notes-FAQs

1. What are the key highlights of The Finals 1.6.0 Update Patch Notes?  

The key highlights include new character skins, balance adjustments, and bug fixes.

2. Are there any new features introduced in The Finals 1.6.0 Update?

Yes, the update introduces a new tournament mode and additional customization options.

3. Have any gameplay mechanics been altered in The Finals 1.6.0 Update?

Yes, certain gameplay mechanics have been tweaked to improve balance and enhance player experience.

4. Are there any specific changes to character abilities or skills in this update?

Yes, several characters have received adjustments to their abilities and skills to improve gameplay balance.

5. Have any reported bugs or glitches been addressed in The Finals 1.6.0 Update?

Yes, the update includes bug fixes to address reported issues and improve overall game stability.

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