The Finals 1.6.0 Update Patch Notes Bug and Fixes
by Madhumitha
Updated Feb 01, 2024
![The Finals 1.6.0 Update Patch Notes Bug and Fixes The Finals 1.6.0 Update Patch Notes Bug and Fixes](https://img20.fresherslive.com/latestnews/2024/02/the-finals-160-update-patch-notes-65bb6c1b89ff121392299-1200.webp)
The Finals 1.6.0 Update Patch Notes
Adjustments to game balance
Gadgets
Dome Shield
Dome Shields will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled
Vanishing Bomb
Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)
Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)
Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)
Zipline
Improved placement validation for zip lines, making them easier to deploy
Maps
Las Vegas
General
Added some cover to the side of kitchen trolleys to make them easier to use
Replaced the zipline between Eastwood and Decora with a jump pad
Moved various cover pieces to avoid gaps in the cover
Moved various chairs to make traversal easier
Removed Turrets & Tripwires map variant in Quick Cash, Bank It, Tournament, and Ranked Tournament modes while we fix various bugs and re-evaluate the gameplay design
Argon Casino
Removed some of the monitors in the casino so some doors are easier to see
Added an extra door to make traversal easier
Updated some Vault spawn locations and added cover to some of them
Eastwood Casino
Updated exit points on various ziplines to make it easier to access rooftops
Added decals to some windows to make the glass more visible
Rearranged the aircon units to create more cover on the roof
Adjusted the position of some cashout locations
Glamora Casino
Removed some chairs so it’s easier to jump in and out of cashier booths
Removed some chairs and railings in the theatre to make traversal easier
Various other small fixes and balance tweaks
Specializations
Mesh Shield
The Mesh Shield will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled
Recon Senses
Added a range limit to Recon Senses set to 30m. Players outside of this range will not be detected
Players detected by Recon Senses will now see ‘Detected’ warning text on their HUD
Dev Note: Recon Senses have become much more common in the meta than we intended and can cause confusion for some newer players. The reduction in range and the warning given to detected players will bring the ability’s power back in line with other Specializations
Content Enhancements and Software Patching
Animation
Fixed some small issues with the LH1 reload and Goo Gun inspect animations
Updated reload animations when aiming down sights to add slightly more movement to them
Audio
Updated footstep audio and mix for the player, teammates, and enemies
Dev note: It should now be clearer for players to tell friendly players apart from enemies and their own footsteps
Fixed an issue where the spawn sound effect could be cut off when respawning
Updated various VO lines
Various VO bug fixes
Career Rank
Added 10 more levels to the Career Rank along with additional rewards. Max rank is now 50.
Characters
Fixed an issue where characters could have their legs bent backward on some screens
Controller
Added Gyro aiming options for PS5 DualSense and PS4 DualShock controllers
Fixed an issue with aim assistance sensitivity reduction that caused almost no sensitivity reduction to be applied to targets closer to the player than 20m
Reduced input latency on PS5
Emotes
Fixed an issue that prevented the player emoting while crouched
Gadgets
Defibrillators
Fixed an issue where player statues could not be targeted for revives when lying in foliage
Fixed an issue where player statues could not be targeted for revives when carried
Fixed various issues with placement distances on deployable Gadgets
Fixed an issue where turret parts could collide with each other, causing strange behavior when placed on barrels
Game Modes
General
Added ‘Steal the Spotlight’ event mode
Added the ability for players to customize their contestant Loadout for all Weapons, Gadgets, and Specializations during the match lobby at the start of each match in all game modes
Ranked Tournament
Lowered the number of rounds required to play Ranked Tournament from 60 to 45 (-)
Dev note: With the improvements we’ve made to fair play and banning, the threshold required to enter Ranked Tournaments doesn’t need to be quite so high.
Solo Bank It
Disabled the experimental Solo Bank It mode
Maps
Monaco
Made night and night storm weather conditions slightly less dark on Monaco for OLEDs
Tweaked LOD settings on some trees in Monaco to reduce popping on low settings
Movement
Fixed an issue where players could become stuck in encroached spaces
Fixed an issue where players would fail wall jumps if they pressed and held jump too early in a vault sequence
Fixed an issue where the player would cancel a slide if aiming down sights was triggered from toggled crouch
Security
Made various improvements to security and cheat detection
Settings
Increased default FOV from 71 to 81 (new installations only)
UI
Added Career Rank screen where players can see rewards earned by gaining rank
Added new tournament overview screen to tournament modes
Added additional item tutorial videos for the following items:
APS Turret
Gas Grenade
Glitch Grenade
Glitch Trap
Goo Gun
Motion Sensor
Pyro Grenade
Smoke Grenade
Sonar Grenade
Thermal Vision
Added new Event Contracts to the Contracts screen
Updated the size of ranked icons
Fixed wrapping issues on Contracts during the end-of-round sequence
Decreased duration of Vault objective markers on round start
Made various improvements to contextual ping accuracy, making them more accurate
Various bug fixes to the UI
VFX
Added new impact effects when friendly players shoot each other, instead of the coin effects, as this could cause confusion for players
Updated collision on coin death effects to reduce the number of coins that can fall through floors
Various Polish improvements to coin death effects
Optimization pass on the gas canister explosion effects
Weapons
Increased the size of various grenade projectiles, to make them easier to see in combat
Fixed some issues where AoE damage could be wrongly invalidated, causing no damage to be done
Fixed an exploit where melee weapons could be swung faster than intended
Fixed an issue that prevented C4 and Mines from being picked up when placed on a throwable object that had been picked up
The Finals
The Finals is a free-to-play shooting game where you see the game world from a first-person perspective like you're really inside it. It's made by Embark Studios, a part of Nexon. In the game, you join teams and play on different maps. What's cool about these maps is that parts of them can be broken or destroyed. The game wants players to use this feature smartly to win. So, you can use the stuff in the game world to help your team win.
You can play The Finals for free. It's a shooting game where you see things from the first-person perspective, just like you're really in the game. The game was made by Embark Studios, which is a part of a bigger company called Nexon.
When you play, you join teams and play on different maps. These maps are special because parts of them can be broken or destroyed. This is a big part of the game strategy, as it encourages players to think smart and use the environment to help their team win.
The Finals Overview
Embark Studios
Publisher(s)
Embark Studios
Engine
Unreal Engine 5
Platform(s)
Microsoft Windows, PlayStation 5, Xbox Series X/S
Release
December 7, 2023
Genre(s)
First-person shooter
Mode(s)
Multiplayer
Developer(s)
The Finals Gameplay
In The Finals, you experience a virtual combat game akin to being part of a TV show, complete with virtual crowds and hosts providing commentary inspired by movies like The Hunger Games and Gladiator (2000).
The primary mode, "Cashout," requires teams of three to complete tasks such as opening vaults and transporting contents to a designated location, akin to capture-the-flag gameplay. Accumulating in-game currency is achieved through defeating opponents, completing tasks, and excelling in battles.
Players select characters categorized as "Light," "Medium," or "Heavy," each with distinct abilities and weaponry. However, the game allows customization of weapons and gear, fostering diverse gameplay strategies.
The game fosters creativity by offering dynamic elements such as destructible environments, changing weather and time conditions, and versatile team compositions. Additionally, arenas feature interactive elements like throwable objects and revival mechanics, adding depth to the gameplay experience.
The Finals Development
Embark Studios, based in Stockholm, debuted with their inaugural games, The Finals and Arc Raiders. One developer noted that the game's destructible environment revolutionized player thinking, as they discovered inventive ways to utilize this freedom, such as using a rocket launcher to create openings instead of traditional doors. To ensure smooth gameplay, the game's server manages the calculations for environmental destruction.
Initially announced in August 2022 for PC, The Finals expanded its reach to include versions for PlayStation 5 and Xbox Series X/S. Preceding its official launch, closed beta testing occurred, spanning from March 7 to March 21, 2023, and later from June 14 to June 21. Subsequently, an open beta ran from October 26 to November 5, granting access to all interested players.
The Finals made its debut on December 7, 2023, during The Game Awards 2023 event. However, upon release, server issues arose, prompting developers to temporarily limit player access to the game.
The Finals Trailer
The Finals 1.6.0 Update Patch Notes-FAQs
The key highlights include new character skins, balance adjustments, and bug fixes.
Yes, the update introduces a new tournament mode and additional customization options.
Yes, certain gameplay mechanics have been tweaked to improve balance and enhance player experience.
Yes, several characters have received adjustments to their abilities and skills to improve gameplay balance.
Yes, the update includes bug fixes to address reported issues and improve overall game stability.