Valorant 6.11 PBE Patch Notes, Check the Latest Updates

Explore the “Valorant 6.11 PBE Patch Notes” and discover the new updates made to the agents, weapons, map, and gameplay of the video game, Valorant.

by R Vigneshwaraa

Updated May 31, 2023

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Valorant 6.11 PBE Patch Notes, Check the Latest Updates
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Valorant  

In VALORANT, two teams, consisting of five players each, compete against each other in rounds. The objective varies depending on the game mode but often involves planting or defusing a bomb, securing or defending a location, or eliminating the opposing team.

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The team that wins the best-of-25-rounds match emerges as the victor. One of the key aspects of VALORANT is the diverse roster of agents, each with their own unique abilities and playstyles. Agents are divided into different classes, such as Duelists, Controllers, Initiators, and Sentinels, each bringing a distinct set of skills to the battlefield.

Teamwork and coordination are crucial in utilizing agent abilities effectively and developing strategies to outplay the opponent. The game features a variety of weapons, including rifles, shotguns, sidearms, and sniper rifles, offering players different options for their preferred playstyle. Players can purchase weapons and equipment at the start of each round using in-game currency earned through performing well or completing objectives.

Valorant has a competitive mode where players can climb the ranks and compete against others of similar skill levels. The game also provides regular updates, introducing new agents, maps, and balance changes to keep the gameplay fresh and engaging.

With its combination of tactical gameplay, diverse agent abilities, and competitive mode, VALORANT has quickly become a popular choice for players looking for a challenging and strategic FPS experience.

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Valorant 6.11 PBE patch notes

GENERAL

We've cleaned up some of the code related to the trajectory of grenade-like projectiles (such as Sova's Shock Bolt [Q] and Recon Bolt [E], and Brimstone's Incendiary [Q]). There should be no net difference, but if we ended up missing anything, let us know!

* We’ve upgraded the sound-generation engine in the game. This covers ALL sound except for voice chat and the teaser videos in the Collection. Again, if we’ve done our job right, you should notice nothing different, but please let us know if you see (hear!) anything unexpected.

AGENT UPDATES

Viper

Fuel Regeneration

  • Reduced regeneration per second 5% >>> 3.3%
  • Increased time to regenerate to max fuel once empty 20s >>> 30s
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Chamber

Trademark (C)

  • Disable range 4000 >>> 5000
  • Trap arm speed 4s >>> 2s

Rendezvous (E)

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  • Instant equip out of teleport

Tour De Force (X)

  • Firing rate increased by 15%
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Misc.

Yoru’s Fakeout (C) can now be visually affected by Concussing abilities.

To increase player discernibility, the timing of Omen’s From the Shadows (X) voiceover line has been slightly pushed forward.

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COSMETICS UPDATES 

We've updated the ability action icons to be more consistent across all Agents and abilities that have a common cast paradigm or output. We've also added new ones to where it was necessary. These icons appear above your equipped ability.

 MAP UPDATES

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Pearl is disabled.

GAMEPLAY SYSTEMS UPDATES

Combat Report now shows “Allies Dazed” in addition to “Enemies Dazed” for all Concuss abilities.

WEAPONS UPDATES

Weapon Accuracy on Ascenders / Ziplines (Ropes)

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Min spread on ropes increased to 65% of the walking spread

  • Rifles from .8 >>> 1.3
  • Classic from .35 >>> .55
  • Frenzy from .35 >>> .52
  • Ghost from .35 >>> .6
  • Sheriff from .35 >>> .78
  • SMGs from .3 >>> .65
  • Snipers & Shotguns unchanged

Walking and running spread on ropes increased to match the walking and running spread on ground.

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Shorty

* Reserve ammo adjusted from 10 >>> 6

* Price adjusted from 150$ >>> 300$

* Damage at no fall-off adjusted from 12 >>> 11

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* Damage at first step fall-off (7 meters) adjusted from 8 >>> 6

Frenzy

Min spread increased from .45 >>> .65

Spread curve adjusted

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  • Maximum spread reached in 5 bullets instead of 6

 Recoil pitch curve adjusted

  • Maximum recoil will be reached in 5 bullets instead of 6. Total recoil is lowered to compensate.
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Error Power

Error Power (also known as Center Biasing for us) is a tool we utilize to reward accuracy by biasing shots toward the center of the crosshair.

We’ve made the adjustment to significantly reduce center biasing while in any movement states besides walking or stationary. As a result, guns will be less accurate when fired while moving as shots will have a higher chance to be further from the center of the crosshair.

BUG FIXES

Sova's cape dynamics were redone and smoothed out, while still maintaining a silhouette close to his body to not give away enemy player position.

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VALORANT News: Updates

It's always exciting to see the incredible talent and creativity of the VALORANT community.

Spring is indeed a wonderful time for renewal and fresh starts, and it's fantastic to hear that VALORANT fans have been busy creating some amazing content during this season. Fanart, videos, and other creations can truly showcase the passion and dedication of the community.

The VALORANT community has been known for its vibrant and diverse range of content, from breathtaking fanart that brings the agents to life to impressive gameplay montages and creative videos that entertain and inspire.

As the community continues to grow and evolve, these contributions play a significant role in fostering a sense of community and appreciation for the game. It's wonderful to see fans sharing their talents and supporting one another through their creative endeavors.

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I'm sure the VALORANT community is eagerly looking forward to the Community Roundup, where they can discover and appreciate the amazing work of their fellow fans. Keep up the great work in highlighting the talent and creativity within the community, Jo-Ellen!

If there are any specific highlights or notable creations from the past month that you would like to share, feel free to provide more details.

Valorant Overview

Developer

Riot Games

Initial release

2 June 2020

Platform

Microsoft Windows

Mode

Multiplayer video game

Awards

The Game Award for Best ESports Game

Nominations

The Game Award for Best Multiplayer Game

Valorant Gameplay

1. Select Agent: 

Before a match begins, players have the opportunity to select an agent. Each agent has unique abilities that can provide tactical advantages during gameplay. Consider the agent's playstyle and abilities when making your selection.

2. Buy Phase:

 At the start of each round, there is a buy phase where players can spend their in-game currency to purchase weapons, shields, and abilities. Choose your loadout carefully, keeping in mind your role and strategy for the round.

3. Team Formation: 

Once the buy phase is complete, players gather with their team to discuss strategies and plan their approach for the round. Communication and coordination with teammates are essential for success.

4. Round Execution: 

The attacking team begins their assault, while the defending team positions themselves to hold off the attackers. Work together with your teammates to navigate the map, secure objectives, and eliminate opponents. Use your abilities strategically to gain an advantage.

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5. Combat:

 Engage in intense gunfights with the enemy team. Aim for headshots and use cover effectively to minimize damage. Communication is crucial to relay enemy positions, callouts, and coordinate attacks.

6. Objective Completion:

 If you're on the attacking team, your primary objective is to plant the spike (bomb) at one of the designated bombsites on the map. Coordinate with your team to clear out enemies and secure the site. Defenders must prevent the spike from being planted or defuse it if it has already been planted.

7. Ability Usage: 

Throughout the round, utilize your agent's abilities strategically to gain an edge over the opposition. Abilities can range from vision-blocking smokes, healing abilities, area-denial utilities, and more. Timing and coordination with your team can turn the tide of battle.

8. Round Outcome: 

The round ends when all players on one team are eliminated, the spike is successfully defused, or the spike detonates. The winning team earns credits for the next buy phase, while the losing team's economy may be impacted.



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Valorant 6.11 PBE patch notes - FAQs

1. Is Valorant PC only?  

Currently, Valorant is only available on PC, just like many other huge Riot Games titles. League of Legends is available in the Xbox Games Pass, but the game is still not playable on consoles. Only Wild Rift has been confirmed to release on multiple consoles, such as PlayStation, Xbox, and Nintendo Switch.

 

2.  Can you play Valo on laptop?    

You may play and download Valorant for free on a PC. You must first download the initial launcher, which is roughly 100MB in size, in order to install the game on your computer. The League of Legends and other Riot games share the same launcher.

 

3. How to install Valorant in India?  

Open Epic Games Store app or download the app from the official website. Login using your Epic Games account, or create a new account if you don't have one. Search for Valorant on Epic Games Store app.

 

4.  Can Valorant run on 4GB RAM?

Minimum specifications (for 30 FPS) CPU: Intel Core 2 Duo E8400 (Intel) / Athlon 200GE (AMD) GPU: Intel HD 4000 / AMD Radeon R5 200. VRAM: 1 GB. RAM: 4 GB.

 

5. Can I play Valo on Windows 10?    

The world has largely moved away from these older systems, including Microsoft itself–Windows 7, 8, 8.1, and some older versions of Windows 10 are no longer supported by Microsoft, which allows cheaters to bypass certain security features that enable us to keep VALORANT safe.

 

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