Valorant 7.09 PBE Patch Notes and Latest Updates

Valorant 7.09 PBE Patch Notes improve Agent balance, especially Cypher, and the Judge shotgun, along with social and Premier mode enhancements.

by Jayasree D

Updated Oct 30, 2023

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Valorant 7.09 PBE Patch Notes and Latest Updates
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Valorant 7.09 PBE Patch Notes

AGENT UPDATES

Cypher

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  • Trapwire (C)

    • Decreased the time until the trap concusses a captured enemy 3 >>> 1.5 seconds.

    • After concussing an enemy or an enemy in the trap was killed, the Trapwire (C) no longer destroys itself but instead re-arms after 0.5 seconds, allowing it to ensnare another enemy.

    • Duration of tag slow when hit by the trap increased 0.75 >>> 2 seconds.

These changes to Skye and Fade are meant to add more strategic depth to the placement of Cypher’s Trapwire.

Skye

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  • Trailblazer (Q)

    • Adjusted Trailblazer’s collision so that it goes under Trapwires placed at mid-height. This won’t affect the hitboxes for weapon damage.

Fade

  • Prowler (C)

    • Adjusted Prowler (C) collision so that they go over Trapwires placed at foot height and under Trapwires placed at head height. This won’t affect the hitboxes for weapon damage.

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Raze

Raze will have to be more precise with her Paint Shells (E) in order to deal damage to enemies, including destroying enemy traps. Additionally, Raze will need to be more intentional in picking between using the Blast Pack (Q) for mobility or damage.

  • Paint Shells (E)

    • Primary grenade explosion radius 6m >>> 5.5m.

    • Secondary grenades explosion radius 6m >>> 5.25m.

    • Primary grenade explosion minimum damage 15 >>> 1.

    • Secondary grenades explosion minimum damage 15 >>> 1.

    • Damage multiplier to enemy utility 250% >>> 100%.

  • Blast Pack (Q)

    • Satchel doesn’t deal damage until fully armed.

    • Satchel arm time increased 0.5 seconds >>> 1.5.

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WEAPONS UPDATES

Judge

With the changes below, we’re sharpening the Judge’s identity as a hunker-down style shotgun by reducing some of its effectiveness while moving. With the reduced mag size, we’re hoping to create more opportunities for enemies to catch a person reloading their Judge as well as nudge the person with the Judge to be more efficient in order to get multi-kills.

  • Reduced max mag size from 7 >>> 5
  • Increased Jumping spread from 1.25 >>> 2.25
  • Increased Running spread from .10 >>> .75

SOCIAL UPDATES

  • Updated the icons that appear in the Friends List when friends are playing other Riot Games.

    • We now detect people in Riot Mobile and TFT, and display unique icons for people playing these games.

      • People who are online in Riot Mobile have a "gray dot" Player Card Image.

    • The failsafe "Unknown Product" icon is now a red Riot fist instead of the gray dot.

    • Updated the icons shown for people in LoL, LoR and WildRift.

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PREMIER UPDATES

  • Premier Practice

    • There will be windows of time where you can queue for practice on select non-match days, check your calendars for the schedule! These matches will follow Premier match structure, but will not affect your Premier Score.

  • Enrollment Updates

    • Teams created before or during the new 'Team Creation Window' will now be able to recruit members and participate in Premier at any point during the Stage!

  • Timeouts

    • Every match, teams will have one timeout per side and an additional time out in Overtime.

  • Premier Crests

    • Crests will now reflect your team’s performance and evolve over the entire stage.

  • Playoff Qualification Threshold

    • We’re lowering the qualification threshold in this stage to 600 points. We recognize that during this busy time of the year, it can be harder to schedule your team’s matches so we wanted to make it more forgiving if you have to miss a week.

  • Matchmaking

    • We've made some slight adjustments to find you fairer matches during the weekly matches.

  • Zones

    • Some regions can't support the same number of divisions, so we've made adjustments to certain zones to support generally healthier queue times and improved match fairness.

BUG FIXES

Gameplay Systems

  • Fixed a rare issue where detaching from a rope would cause a footstep noise.

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Valorant Introduction

Valorant is a video game made by Riot Games. It's a special kind of shooting game where players use guns and special powers to win. In the game, players work together in teams, trying to outsmart and defeat their opponents. Each player in Valorant picks a character with unique abilities. Some characters can throw fire, others can see hidden enemies, and some can heal their team. The game is all about good teamwork and strategy.

Valorant is like a mix of shooting and strategy. It's played on a computer, and it's free to play. You can play with your friends and have lots of fun working together to win the game.

Valorant Gameplay

Valorant gameplay is all about teams working together to win. In the game, there are two teams: one is trying to attack, and the other is trying to defend. The attacking team needs to place a bomb at a special spot, and the defending team tries to stop them.

Each player in Valorant picks a character with special abilities. These abilities can help your team by doing things like making barriers, throwing fire, or healing your friends. The key is to use these powers at the right time to outsmart your opponents.

In Valorant, you also need good aim and shooting skills. You can buy better guns and equipment as you play, and the team that works together and uses their characters' powers wisely usually wins. It's a mix of strategy, teamwork, and shooting skills that makes Valorant a fun and challenging game to play.

Valorant Plot

Valorant is a multiplayer video game that focuses on competitive gameplay and doesn't have a traditional plot or story like a single-player game. In Valorant, the main objective is for two teams to face off against each other in various game modes. The game doesn't have a story-driven plot or characters with backgrounds and narratives.

The gameplay revolves around teams of players using unique characters with special abilities to outmaneuver and defeat their opponents. The main game mode involves one team attacking and trying to plant a bomb, while the other team defends to prevent the bomb from going off. It's more about strategy, tactics, and teamwork rather than a storyline or plot.

So, while Valorant doesn't have a plot in the traditional sense, it offers a competitive and strategic gaming experience where players work together to win matches and improve their skills. The focus is on gameplay and not on a narrative-driven story.

Valorant Development

Valorant was created and developed by Riot Games, the same company behind the popular game League of Legends. The development of Valorant began in 2014, within Riot Games' research and development division, with the goal of creating a tactical shooter that would be accessible to new players and appeal to a competitive gaming scene.

Game director Joe Ziegler played a key role in conceptualizing Valorant, while David Nottingham served as the creative director. The development team included experienced individuals from various gaming backgrounds, such as map designers, artists, and programmers.

To make Valorant accessible to a wide range of players, Riot Games chose to use Unreal Engine 4 as the game's engine, allowing them to focus on gameplay and optimization rather than creating core systems from scratch. The game has low minimum and recommended hardware requirements to ensure that it can run on a variety of computers. Riot also committed to delivering low ping (less than 35 milliseconds) for the majority of players, using 128-tick servers and working with internet service providers to establish dedicated connections.

Valorant was officially announced in March 2020, with a closed beta that started in April 2020. The closed beta allowed players to try the game and provide feedback before its full release on June 2, 2020. The development team continued to make updates and improvements to the game after its launch, responding to player feedback and keeping the game balanced and competitive. Riot Games also announced plans to develop a mobile version of Valorant in 2021, aiming to expand the game's universe and reach a wider audience.

Fresherslive is your partner on the journey to gaming mastery, providing you with the tools and knowledge needed to unlock your full gaming potential. Start your gaming excellence journey with us today!

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Valorant Trailer



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Valorant 7.09 Pbe Patch Notes-FAQs

1. What is the focus of the Valorant 7.09 PBE Patch Notes?

The patch focuses on Agent updates, including changes to Cypher, Skye, Fade, and Raze, as well as updates to the Judge shotgun, social features, and the Premier mode.

2. What are the main changes to Cypher in this patch?

Cypher's Trapwire (C) now has a shorter time until it concusses captured enemies, doesn't destroy itself after use, and has an increased duration of tag slow.

3. How has Skye been adjusted in this patch?

Skye's Trailblazer (Q) has been modified to go under Trapwires placed at mid-height without affecting weapon hitboxes.

4. What changes have been made to Raze's abilities?

Raze's Paint Shells (E) have reduced explosion radius and minimum damage, and the damage multiplier to enemy utility has been reduced. The Blast Pack (Q) no longer deals damage until fully armed, with an increased arm time.

5. What are some of the social updates mentioned in the patch notes?

Social updates include new icons in the Friends List for players in Riot Mobile and TFT, unique icons for different Riot Games, and changes to the icons shown for players in games like LoL, LoR, and WildRift.

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