Valorant 8.01 Patch Notes and Updates

Valorant's 8.01 Patch introduces significant changes to Agents, maps, and game systems, addressing balance issues and enhancing overall gameplay, stay informed with the latest updates through the detailed Patch Notes.

by Alaguvelan M

Updated Jan 24, 2024

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Valorant 8.01 Patch Notes and Updates
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Valorant 8.01 Patch Notes

Valorant has just dropped Patch 8.01, and it brings a bunch of changes to the game. Riot Games has shared the patch notes, highlighting updates to various Agents, map adjustments, system tweaks, bug fixes, and more.

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One significant change in Patch 8.01 is focused on Skye, an Agent who dominated Valorant matches in late 2023. Skye is receiving a major nerf, specifically to her Guiding Light ability.

Now, Guiding Light won't recharge during a round, limiting its uses. Additionally, the flash from this ability will auto-detonate at the end of its lifetime, preventing those tricky fake flashes Skye used to pull off.

To balance things, Riot is bringing back yellow arrow markers when you're targeted by Skye's Seekers. These markers indicate the direction from which the Seekers are approaching, providing players with valuable information. These changes aim to adjust Skye's impact on the game and create a more balanced playing field.

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Valorant 8.01 Patch Notes and Updates

Breeze

  • A Hall reopened

    • After the most recent Breeze changes, it's been noted that attacking can be overly restrictive. As a result, A Hall has been reopened to give attackers more options.

Agent Updates

SKYE

  • Removing the recharge on Guiding Light (E) sharpens the decision point of when to commit one throughout the round and balances its power of providing both combat advantage and recon as a signature. This should create clear tradeoffs with use cases like early round info gathering and push Skye to be more deliberate while maintaining her unique optionality.
  • Skye’s flash activating at the end of the duration pushes her to be more intentional when throwing fake flashes while also making it easier for Skye to fly Guiding Light (E) to its max distance and still get its output.
  • Guiding Light (E)

    • Guiding Light no longer regenerates charges during a round.
    • Guiding Light now automatically activates the flash at the end of its lifetime.

In the 6.07 patch, we removed the yellow warning indicators that appeared for people who were being chased by a close Seeker (X). We’re adding the indicators back in to make interactions with Seekers (X) more clear in chaotic engagements.

  • Seekers (X)

    • When a Seeker gets close to its target, the target player will now get a yellow directional warning indicator.
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Iso

  • Double Tap (E)

    • Shootable orb duration increased 2 >>> 3 seconds
    • Initial buff and shield duration increased 15 >>> 20
    • Shield width reduced 120 >>> 100
  • Contingency (C)

    • Cost reduced 250 >>> 200

Raze

  • Blast Pack (Q)

    • Audio for Raze traveling through the air with Blast Pack is now louder when she is traveling towards you

Gameplay Systems Updates

  • Projectile Jump Throw Normalization

    • Jump throw lineup behaviour has been improved with a feature to make it more consistently reproducible.
  • HRTF

    • HRTF will now be enabled if ticked and using Stereo speaker configuration
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Performance Updates

  • Improved boot and match load times by optimizing file IO performanc

Player Behavior Updates

  • Added additional details to the behavioral messaging system in order to improve clarity and visibility into the Terms of Service and the Penalties and Bans FAQ

Bug Fixes

  1. Agents

    • Gekko

      • Fixed a bug where occasionally Thrash's (X) explosion was blocked from affecting enemies due to corners of geometry.
    • Iso

      • After eliminating practice bots in the Range, Iso’s energy orbs will now spawn. They will still not spawn in Shooting Tests.
    • Reyna

      • After eliminating practice bots in the Range, Reyna’s Soul Orbs will now spawn. They will still not spawn in Shooting Tests.
  2. Gameplay Systems

    • Fixed an issue when transitioning from inspect to scope using the Outlaw.
    • Fixed bullet tracers with Chamber’s Tour De Force (X) and the Operator when penetrating through corners.
    • Fixed a minimap visual issue where when you first load into a match, it showed a similar VFX to Omen’s From The Shadows (X).
    • Fixed an issue where the Spike’s white circle indicator on the minimap did not appear when Spike was dropped on the edge of someone’s minimap.
  3. Maps

    • Breeze

      • Fixed a bug where the A Hall Door was starting in the open position.
    • Lotus

      • Fixed a bug where you could stand on top of the crumbled pillar on C Site.
    • Icebox

      • Fixed a bug where you could stand on the container in B Green.
    • Split

      • Fixed a bug where you could stand on a vent in B Garage.
  4. Modes

    • Team Deathmatch

      • Fixed a bug where, if the Outlaw was picked up from a weapon spawner, it had no reserve ammunition.
  5. Premier

    • Fixed a bug that was causing Premier Standings to not load your zone/division the first time you click into it.
    • Fixed a bug that was causing teams to not appear on the Standings tab right after their Season Match.


Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Valorant 8.01 Patch Notes - FAQs

1. What are the key changes to Agents in the Valorant 8.01 Patch?

The patch brings notable updates to various Agents, with significant adjustments to Skye and a buff to Iso.

2. How does the 8.01 Patch address map concerns in Valorant?

The update includes adjustments to maps, aiming to enhance gameplay balance and overall player experience.

3. What specific Nerf does Skye receive in the Valorant 8.01 Patch?

Skye experiences a major nerf, particularly to her Guiding Light ability, limiting its impact per round and preventing auto-detonation for fake flashes.

4. Are there any buffs introduced for Iso in Valorant's latest patch?

Yes, the 8.01 Patch brings a substantial buff to Iso, contributing to a shift in agent dynamics.

5. How do the changes to Skye's Guiding Light affect her gameplay style?

With the removal of recharge during a round, Skye users must now strategize and use her abilities more judiciously, impacting her overall influence in a match.

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