Wo Long Fallen Dynasty Update 1.17 Patch Notes
by Mathelene
Updated Sep 27, 2023
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Wo Long Fallen Dynasty Update 1.17 Patch Notes
All Platforms
DLC “Conqueror of Jiangdong”
▷ How to play “Conqueror of Jiangdong”
The following contents can be unlocked by purchasing the DLC “Conqueror of Jiangdong” or the “Wo Long: Fallen Dynasty Season Pass.”
Added the new story “Conqueror of Jiangdong.”
Players must first complete the main battlefield “Darkness over the Hanshui River” in the main game order to play “Conqueror of Jiangdong.”
Added long swords as a new weapon category.
These weapons will be available from the beginning of the game.
After the DLC is applied, players may claim a long sword for free via Deliveries in the Battle Flag menu.
Long swords will be added to reward and dropped item lotteries.
Added the higher difficulty mode “Path of the Heavenly Dragon.”
Players can unlock this content by conquering a certain number of battlefields under the difficulty “Path of the Soaring Dragon.”
A purchase of either of the following is required in order to unlock this content: any two DLCs, or the “Wo Long: Fallen Dynasty Season Pass.”
Players can unlock this difficulty by conquering a certain number of battlefields under the difficulty “Path of the Soaring Dragon.”
In “Path of the Heavenly Dragon,” it is now possible to obtain equipment with upgrade levels and rarities higher than the current maximum level, and the maximum cap for players’ levels will be increased.
Added new demons and enemies.
Added a new Divine Beast.
Added new weapons, armor, and accessories.
Added set bonuses corresponding to equipment obtainable in “Path of the Heavenly Dragon.”
Added new accolade rewards.
Added new trophies and achievements.
Added new titles and records.
Added the new endgame content The Thousand-Mile Journey.
Players can unlock this content by conquering a certain number of battlefields under the difficulty “Path of the Soaring Dragon.”
A purchase of either of the following is required in order to unlock this content: any two DLCs, or the “Wo Long: Fallen Dynasty Season Pass.”
The DLCs “Battle of Zhongyuan” and “Conqueror of Jiangdong” are currently available. The DLC “Upheaval in Jingxiang” is scheduled for release in December 2023.
Added the features Replace Martial Arts and Upgrade Martial Arts.
These features will be made available after unlocking the endgame content The Thousand-Mile Journey.
Free Updates
Added the “Lies of P” collaboration equipment Puppet’s Sabre and Etiquette.
After the update is applied, these items will be available via Deliveries in the Battle Flag menu.
They will be added to dropped item lotteries after being claimed in Deliveries.
Made changes so that melee weapons are assigned up to six Martial Arts techniques.
Three Martial Arts techniques will be assigned to weapons with a rarity of 4★, and six techniques will be assigned to weapons with a rarity of 5★ or higher.
For weapons acquired before the update, additional Martial Arts techniques will be randomly assigned to match the number assigned after the update.
For weapons assigned sets of six techniques, it will be possible to swap over from sets consisting of three techniques at any time.
For information on the controls for the third Martial Arts technique or to learn how to swap Martial Arts, please check the in-game tutorial for Martial Arts.
Added ten new Wizardry Spells.
These new spells can be used by first obtaining the item Hidden Tomes.
The tomes can be obtained as possible drops after defeating bosses in “Path of the Rising Dragon” and beyond.
Added the consumable items Firecracker and Shigandang.
These items may be placed at certain locations across the battlefield as pickups.
Added the new Martial Arts technique Pegasus Thrust, which can be used with spears and slashing spears.
This technique will be randomly assigned upon acquiring an applicable weapon.
Added new special effects.
These special effects will be randomly assigned to equipment in the same way as current special effects.
Added a feature allowing players to automatically salvage or sell designated equipment when resting at a Battle Flag.
Auto-Salvage/Auto-Sell Settings was added to the Settings menu.
The main battlefield “The Demon fort of the Yellow Heaven” must be completed to make these settings available.
Added an optional feature allowing players to automatically dash instead of running, without additional input.
This can be done by selecting Automatic Dash in the game settings.
Added a feature allowing players to page through lists.
This feature can be applied to lists within any menu, such as the Equipment and Inventory menus.
It will be possible to switch to a new page by using the appropriate controls while accessing the list.
Added a function allowing players to search for designated battlefields when responding to Recruitment.
Major Bug Fixes
Fixed a bug in which the effects intended for successful deflect counterattacks were applied upon unsuccessful deflect counterattacks when performed with cestuses.
Fixed a bug that shortened the duration of Spirit Disruption for enemies whose Spirit had been depleted while they were in midair.
Fixed a bug that stopped some enemies from entering Spirit Disruption when their Spirit was depleted by Divine Beast attacks.
Fixed a bug that stopped some warriors from entering Spirit Disruption when their Spirit was depleted by attacks in which they were launched into the air.
Fixed a bug that sometimes stopped Baishe from entering Spirit Disruption if the demon’s Spirit was depleted to the lower limits just as its hardened parts were destroyed.
Fixed a bug that immediately ended the Spirit Disruption of Suanyu if the demon fell from something just after its Spirit was depleted.
Fixed a bug that sometimes caused the Demonized Liu Bei to freeze during his death animation when he was downed from mid-air.
Fixed a bug that prevented Fatal Strikes (against unaware enemies) from reaching the enemy if performed a slight distance away from them.
Fixed a bug that caused repeating crossbows to be excluded from the items randomly dropped by enemies.
Fixed a bug that allowed players to push enemies out of bounds during combat in the sub battlefield “Tactical Exercises.”
Fixed a bug occurring during online sessions in the sub battlefield “An Everlasting Regret,” in which enemies would not appear on screen for guest players under certain conditions.
Fixed a bug occurring in the main battlefield “Village of Calamity” in “Path of the Rising Dragon” and beyond, in which the rarity level of the equipment dropped by some enemies did not change in accordance with the difficulty level.
Fixed a bug in which the rewards for the first completion of the sub battlefield “The Scarlet Crystal” in “Path of the Soaring Dragon” were the same as the rewards for the same mission in “Path of the Rising Dragon.”
Fixed a bug in which starting a boss battle while certain summoned Divine Beasts were present caused them to remain in the area without disappearing as they should.
Fixed a bug that temporarily disabled controls if players had called upon a Divine Beast just before accessing the tutorial for Summon Divine Beast in Basic Training.
Fixed a bug in which the amount of HP damage and elemental damage dealt by enemies with Morale Ranks 21+ higher than the player did not scale correctly.
Fixed a bug that prevented transparency rendering for some models from functioning properly when Photograph mode was launched under certain conditions.
Fixed a bug that prevented players from obtaining the trophy/achievement “Staunching Heresy” if they had defeated enemies in a certain order.
Fixed a bug in which defeating players during online Invade sessions did not count as progress toward obtaining the trophy/achievement “Eye for an Eye.”
Fixed a bug that allowed players to go outside the bounds of the current stage from certain locations in some stages.
Fixed a bug that caused characters to become stuck (in the ground or surrounding objects) in certain locations in some stages, making it impossible for players to progress.
Fixed a bug in which Japanese ruby characters were not displayed for certain bosses.
Fixed a bug occurring in certain language versions of the game, in which Divine Beast Resonation was said to affect only the player, rather than all allies.
Fixed a bug that prevented the subtitles for NPC companions from appearing on the screen for Co-op guests under certain conditions.
Fixed a bug that sometimes removed players’ equipped throwing weapons if they used Embedment to replace jewels on or extract jewels from equipment in the storehouse.
Fixed a bug that increased the player’s amount of Genuine Qi if they died when the effectiveness of “Genuine Qi Loss upon Death” was over 100%.
Fixed a bug preventing the Divine Beast Gauge from becoming full if players set their Divine Beast while in the Training Ground.
Fixed a bug that sometimes caused incorrect battlefield information to be displayed in the list of search results for Co-op sessions.
Fixed a bug in which the BGM would fail to play when players continued a Co-op session and selected a battlefield.
Fixed a bug in which the wrong negative effect icons were sometimes displayed when players inflicted elemental damage on enemies in the sub battlefield “Beyond the Heavens.”
Fixed a bug that made it impossible to progress from the loading screen when Co-op was disbanded and guest players returned to their original battlefield under certain conditions.
Fixed a bug in which the wrong set bonus information was displayed when players checked the details of set bonuses while the special effect Set Bonus Requirement Mitigation was active.
Fixed inconsistent behavior that occurred when cycling between information panels displayed on the right side of the Inventory menu.
Fixed a bug that sometimes displayed the shooting tutorial when players opened the Battle Flag menu in Basic Training.
Fixed a visual bug in which the numbers in battle set names were missing a digit just after they were automatically registered in the Battle Set menu.
Fixed a bug making the game prone to crashing in certain environments.
Fixed a bug preventing companions’ levels from rising above 151.
Fixed a bug that granted Grace effects to items obtained via Deliveries.
Fixed a bug that sometimes disabled the controls after the host player interacted with a Battle Flag during Invade sessions.
Fixed a bug in which vengeance targets’ Morale Ranks would remain at a higher level if players used the item Mystic Crane upon defeating them.
Fixed other minor bugs.
PlayStation 5/PlayStation 4 Versions
Additional Features
Made changes so that blocked players will no longer be displayed in the search results when matching across different platforms.
Major Bug Fixes
Fixed a bug in which unlocked videos sometimes disappeared from THEATER if players had downloaded save data via Manage Cross Save.
Steam /Microsoft Store Versions
Additional Features
Changed XeSS from version 1.1.0 to 1.2.0.
Major Bug Fixes
Fixed a bug that sometimes caused the game to crash when DLSS settings were changed.
Fixed a bug occurring when the control method was set to Keyboard Only with Mouse Enabled, in which setting “Shift + Your Key Input” as the Key Config control for Interact caused only “Sh” to be displayed for the Interact icon.
Microsoft Store Version
Major Bug Fixes
Fixed a bug that sometimes caused the game to crash when gameplay was ended during online sessions.
Wo Long Fallen Dynasty
Wo Long: Fallen Dynasty is a video game released on March 3, 2023, for various gaming platforms like PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. In this game, you step into a world inspired by ancient China, during a made-up version of the Han Dynasty's downfall.
You play as a hero who faces off against both real historical figures and creatures from Chinese myths, but they've been corrupted by something called demonic Qi, which is a kind of dark energy. Your mission is to defeat these enemies and save the world. The game has been liked by many players and game reviewers.
They've praised it for its fighting system, which means the way you fight in the game is enjoyable. By April 2023, over a million copies of the game had been sold, which is a big achievement for the developers and the company that published the game.
Wo Long Fallen Dynasty Gameplay
In Wo Long: Fallen Dynasty, you get to play as a character you create. You can pick from different options for how your character looks and choose a "phase." This game is all about action and fighting. When you're in battles, you can use two types of attacks up close. To win fights, you need to block the attacks from your enemies with your weapons. This will give you a chance to hit back. The stronger the enemy, the better the stuff they'll drop when you beat them.
As you fight, there's something called a "spirit gauge" that fills up. When it's full, you can do special moves or use magical spells. You can also pick a "Divine Beast" to help you. These are like magical creatures that can fight with you or give you special abilities.
The game is a bit like Nioh in that it's pretty straightforward. As you go through the game, you'll find flags that let you save your progress and something called "Genuine Qi," which helps you level up and learn new skills. Unlike Nioh, you can jump in this game, which makes it easier to explore and fight. And if you want to team up with a friend, you can play together in multiplayer mode. Your friend can join your battles to help you out.
Wo Long Fallen Dynasty Trailer
Wo Long Fallen Dynasty Update 1.17 Patch Notes - FAQs
Wo Long: Fallen Dynasty was released on March 3, 2023, and it can be played on PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
The game is set in a fictionalized version of the fall of the Han Dynasty in ancient China.
The game has received generally favorable reviews, with particular praise for its combat system. By April 2023, it had sold over 1 million units, indicating its popularity among players.
Yes, the game offers a cooperative multiplayer mode, allowing you to summon a friend to help you during combat.
Yes, one key difference is that Wo Long allows jumping, which aids in both exploration and combat. In contrast, the Nioh series did not have a jump feature.